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MathUtilities.TransformRayFromTo(Transform, Transform, Ray) Method

Definition

Takes a ray in the coordinate space specified by the "from" transform and transforms it to be the correct ray in the coordinate space specified by the "to" transform

public:
 static UnityEngine::Ray TransformRayFromTo(UnityEngine::Transform ^ from, UnityEngine::Transform ^ to, UnityEngine::Ray rayToConvert);
public static UnityEngine.Ray TransformRayFromTo (UnityEngine.Transform from, UnityEngine.Transform to, UnityEngine.Ray rayToConvert);
static member TransformRayFromTo : UnityEngine.Transform * UnityEngine.Transform * UnityEngine.Ray -> UnityEngine.Ray
Public Shared Function TransformRayFromTo (from As Transform, to As Transform, rayToConvert As Ray) As Ray

Parameters

from
UnityEngine.Transform
to
UnityEngine.Transform
rayToConvert
UnityEngine.Ray

Returns

UnityEngine.Ray

Applies to