MathUtilities.TransformVectorFromTo(Transform, Transform, Vector3) Method
Definition
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Takes a vector in the coordinate space specified by the "from" transform and transforms it to be the correct direction in the coordinate space specified by the "to" transform applies rotation and scale, no translation
public:
static UnityEngine::Vector3 TransformVectorFromTo(UnityEngine::Transform ^ from, UnityEngine::Transform ^ to, UnityEngine::Vector3 vecInFrom);
public static UnityEngine.Vector3 TransformVectorFromTo (UnityEngine.Transform from, UnityEngine.Transform to, UnityEngine.Vector3 vecInFrom);
static member TransformVectorFromTo : UnityEngine.Transform * UnityEngine.Transform * UnityEngine.Vector3 -> UnityEngine.Vector3
Public Shared Function TransformVectorFromTo (from As Transform, to As Transform, vecInFrom As Vector3) As Vector3
Parameters
- from
- UnityEngine.Transform
- to
- UnityEngine.Transform
- vecInFrom
- UnityEngine.Vector3
Returns
UnityEngine.Vector3