Modifica

Condividi tramite


MixedRealityOptimizeUtils.GetLightmapSettings Method

Definition

public:
 static UnityEditor::SerializedObject ^ GetLightmapSettings();
public static UnityEditor.SerializedObject GetLightmapSettings ();
static member GetLightmapSettings : unit -> UnityEditor.SerializedObject
Public Shared Function GetLightmapSettings () As SerializedObject

Returns

UnityEditor.SerializedObject

Applies to