DirectionalIndicator.DirectionalTarget Field
Definition
Important
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The GameObject transform to point the indicator towards when this object is not in view. The frame of reference for viewing is defined by the Solver Handler Tracked Target Type
public: UnityEngine::Transform ^ DirectionalTarget;
[UnityEngine.Tooltip("The GameObject transform to point the indicator towards when this object is not in view.\nThe frame of reference for viewing is defined by the Solver Handler Tracked Target Type")]
public UnityEngine.Transform DirectionalTarget;
[<UnityEngine.Tooltip("The GameObject transform to point the indicator towards when this object is not in view.\nThe frame of reference for viewing is defined by the Solver Handler Tracked Target Type")>]
val mutable DirectionalTarget : UnityEngine.Transform
Public DirectionalTarget As Transform
Field Value
UnityEngine.Transform
- Attributes
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UnityEngine.TooltipAttribute