HandConstraint.OnFirstHandDetected Property
Definition
Important
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Event which is triggered when zero hands to one hand is tracked.
public:
property UnityEngine::Events::UnityEvent ^ OnFirstHandDetected { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnFirstHandDetected { get; set; }
member this.OnFirstHandDetected : UnityEngine.Events.UnityEvent with get, set
Public Property OnFirstHandDetected As UnityEvent
Property Value
UnityEngine.Events.UnityEvent