TapToPlace.OnPlacingStopped Property
Definition
Important
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This event is triggered once when the game object to place is unselected, placed.
public:
property UnityEngine::Events::UnityEvent ^ OnPlacingStopped { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent OnPlacingStopped { get; set; }
member this.OnPlacingStopped : UnityEngine.Events.UnityEvent with get, set
Public Property OnPlacingStopped As UnityEvent
Property Value
UnityEngine.Events.UnityEvent