StabilizedRay.AddSample(Ray) Method
Definition
Important
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Add sample to ray stabilizer.
public:
void AddSample(UnityEngine::Ray ray);
public void AddSample (UnityEngine.Ray ray);
member this.AddSample : UnityEngine.Ray -> unit
Public Sub AddSample (ray As Ray)
Parameters
- ray
- UnityEngine.Ray
New Sample used to update stabilized ray.