OpenXRDeviceManager.RemoveController(InputDevice) Method
Definition
Important
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The OpenXR plug-in uses extensions to expose all possible data, which might be surfaced through multiple input devices. This method is overridden to account for multiple input devices and reuse MRTK controllers if a match is found.
protected:
override void RemoveController(UnityEngine::XR::InputDevice inputDevice);
protected override void RemoveController (UnityEngine.XR.InputDevice inputDevice);
override this.RemoveController : UnityEngine.XR.InputDevice -> unit
Protected Overrides Sub RemoveController (inputDevice As InputDevice)
Parameters
- inputDevice
- UnityEngine.XR.InputDevice