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UpdateTypeDataCommand.Force Property

Definition

True if we should overwrite a possibly existing member.

public:
 property System::Management::Automation::SwitchParameter Force { System::Management::Automation::SwitchParameter get(); void set(System::Management::Automation::SwitchParameter value); };
public System.Management.Automation.SwitchParameter Force { get; set; }
[System.Management.Automation.Parameter(ParameterSetName="DynamicTypeSet")]
[System.Management.Automation.Parameter(ParameterSetName="TypeDataSet")]
public System.Management.Automation.SwitchParameter Force { get; set; }
member this.Force : System.Management.Automation.SwitchParameter with get, set
[<System.Management.Automation.Parameter(ParameterSetName="DynamicTypeSet")>]
[<System.Management.Automation.Parameter(ParameterSetName="TypeDataSet")>]
member this.Force : System.Management.Automation.SwitchParameter with get, set
Public Property Force As SwitchParameter

Property Value

Attributes

Applies to