FontSettings.Name Property

Definition

Gets or sets the name of the FontFamily object. Only allows the change if the property is not immutable and sets the override flags appropriately.

public:
 property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public string Name { get; set; }
member this.Name : string with get, set
Public Property Name As String

Property Value

Name of the FontFamily to use.

Applies to