RolePlayerConnectDirective Class
Definition
Important
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DomainClass RolePlayerConnectDirective Directive for connecting a role player to a link. Part of a link connect directive.
public ref class RolePlayerConnectDirective sealed : Microsoft::VisualStudio::Modeling::DslDefinition::DomainElement
[Microsoft.VisualStudio.Modeling.Design.DescriptionResource("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective.Description", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[Microsoft.VisualStudio.Modeling.Design.DisplayNameResource("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective.DisplayName", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[Microsoft.VisualStudio.Modeling.DomainModelOwner(typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel))]
[Microsoft.VisualStudio.Modeling.DomainObjectId("cd10d9b9-0d5c-4630-9388-f047b3faa6b9")]
[Microsoft.VisualStudio.Modeling.Validation.ValidationState(Microsoft.VisualStudio.Modeling.Validation.ValidationState.Enabled)]
[System.CLSCompliant(true)]
public sealed class RolePlayerConnectDirective : Microsoft.VisualStudio.Modeling.DslDefinition.DomainElement
[<Microsoft.VisualStudio.Modeling.Design.DescriptionResource("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective.Description", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<Microsoft.VisualStudio.Modeling.Design.DisplayNameResource("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective.DisplayName", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<Microsoft.VisualStudio.Modeling.DomainModelOwner(typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel))>]
[<Microsoft.VisualStudio.Modeling.DomainObjectId("cd10d9b9-0d5c-4630-9388-f047b3faa6b9")>]
[<Microsoft.VisualStudio.Modeling.Validation.ValidationState(Microsoft.VisualStudio.Modeling.Validation.ValidationState.Enabled)>]
[<System.CLSCompliant(true)>]
type RolePlayerConnectDirective = class
inherit DomainElement
Public NotInheritable Class RolePlayerConnectDirective
Inherits DomainElement
- Inheritance
- Attributes
Constructors
RolePlayerConnectDirective(Partition, PropertyAssignment[]) |
Constructor |
RolePlayerConnectDirective(Store, PropertyAssignment[]) |
Constructor |
Fields
DomainClassId |
RolePlayerConnectDirective domain class Id. |
UsesRoleSpecificCustomAcceptDomainPropertyId |
UsesRoleSpecificCustomAccept domain property Id. |
UsesRoleSpecificCustomConnectDomainPropertyId |
UsesRoleSpecificCustomConnect domain property Id. |
Properties
AcceptingClass |
Gets or sets AcceptingClass. Role players of this class are accepted for connection. |
Id |
Unique identifier of this element. (Inherited from ModelElement) |
IsActive |
Returns true if the Element is currently active within the model, false if the element has been deleted or is in the process of being deleted. (Inherited from ModelElement) |
IsDeleted |
Has the element been deleted from the model. (Deleted elements are not immediately destroyed so that the undo command may undo deleting the element.) (Inherited from ModelElement) |
IsDeleting |
Has the element been deleted from the model. (Deleted elements are not immediately destroyed so that the undo command may undo deleting the element.) (Inherited from ModelElement) |
Notes |
Gets or sets the value of Notes domain property. Informal notes associated with this element. (Inherited from DomainElement) |
Partition |
Gets or sets the Partition instance that contains this element. (Inherited from ModelElement) |
PathToRolePlayer |
Gets or sets PathToRolePlayer. Path to the role player being connected. |
SourceOf |
Gets or sets SourceOf. Link connect directive this is a source directive of. |
Store |
Get the Store instance that contains this element. (Inherited from ModelElement) |
TargetOf |
Gets or sets TargetOf. Link connect directive this is a target directive of. |
UsesRoleSpecificCustomAccept |
Gets or sets the value of UsesRoleSpecificCustomAccept domain property. If True, acceptance for connection is defined in custom code. |
UsesRoleSpecificCustomConnect |
Gets or sets the value of UsesRoleSpecificCustomConnect domain property. If True, connection is performed by custom code. |
Methods
CanMerge(ProtoElementBase, ElementGroupPrototype) |
Returns a value indicating whether the source element represented by the specified root ProtoElement can be added to this element. (Inherited from ModelElement) |
ChooseMergeTarget(ElementGroup) |
Gets the ModelElement to be used as the target for the ElementGroup merge
process. |
ChooseMergeTarget(ElementGroupPrototype) |
Gets the ModelElement to be used as the target for the ElementGroupPrototype merge
process. |
Copy() |
Creates a copy of the element in the model. (Inherited from ModelElement) |
Copy(IEnumerable<Guid>) |
Creates a copy of the element in the model. (Inherited from ModelElement) |
Delete() |
Deletes the element from the model. (Inherited from ModelElement) |
Delete(Guid[]) |
Deletes the element from the model. (Inherited from ModelElement) |
GetDomainClass() |
Gets the most-derived domain class for this element. (Inherited from ModelElement) |
GetRoleCollection<TCollection,TElement>(Guid) |
Gets or creates the linked element collection (Inherited from ModelElement) |
MergeConfigure(ElementGroup) |
Called by the Merge process to allow this model element to configure itself immediately after the Merge process has related it to the target element. (Inherited from ModelElement) |
MergeDisconnect(ModelElement) |
Performs operation opposite to MergeRelate - i.e. disconnects a given element from the current one (removes links created by MergeRelate). (Inherited from ModelElement) |
MergeRelate(ModelElement, ElementGroup) |
Called by the Merge process to create a relationship between this target element and the specified source element. Typically, a parent-child relationship is established between the target element (the parent) and the source element (the child), but any relationship can be established. (Inherited from ModelElement) |
OnCopy(ModelElement) |
Called when a copy of the element has been created. The method is called on the duplicate element. (Inherited from ModelElement) |
OnDeleted() |
Called by the model after the element has been deleted. (Inherited from ModelElement) |
OnDeleting() |
Called by the model before the element is deleted. (Inherited from ModelElement) |
OnResurrected() |
Called by the model after the element has been resurrected (placed back into the store). (Inherited from ModelElement) |
OnRolePlayerPositionChanged(DomainRoleInfo, ElementLink, Int32, Int32) |
Virtual method for notifying when role player position has changed. (Inherited from ModelElement) |
OnRolePlayerPositionChanging(DomainRoleInfo, ElementLink, Int32, Int32) |
Virtual method for notifying when role player position will be changing. (Inherited from ModelElement) |
Explicit Interface Implementations
IMergeElements.CanMerge(ProtoElementBase, ElementGroupPrototype) | (Inherited from ModelElement) |
IMergeElements.ChooseMergeTarget(ElementGroup) | (Inherited from ModelElement) |
IMergeElements.ChooseMergeTarget(ElementGroupPrototype) | (Inherited from ModelElement) |
IMergeElements.MergeConfigure(ElementGroup) | (Inherited from ModelElement) |
IMergeElements.MergeDisconnect(ModelElement) | (Inherited from ModelElement) |
IMergeElements.MergeRelate(ModelElement, ElementGroup) | (Inherited from ModelElement) |
Extension Methods
AddExtension(ModelElement, DomainClassInfo) |
Extend this ModelElement with a newly instantiated extension of the specified domain type. An InvalidOperationException will be thrown if the element already has an extension of that type. |
AddExtension(ModelElement, ExtensionElement) |
Extend this ModelElement with a specific extension. An InvalidOperationException will be thrown if the element already has an extension of the same type. |
AddExtension(ModelElement, Guid) |
Extend this ModelElement with newly instantiated extension of the identified domain type. An InvalidOperationException will be thrown if the element already has an extension of that type. |
AddExtension(ModelElement, Type) |
Extend this ModelElement with a newly instantiated extension of the specified type. An InvalidOperationException will be thrown if the element already has an extension of that type. |
AddExtension<T>(ModelElement) |
Extend this ModelElement with a newly instantiated extension of a particular type. An InvalidOperationException will be thrown if the element already has an extension of the same type. |
GetAllExtensions(ModelElement) |
Return an enumerable that performs a breadth first traversal across the tree of extension elements embedded in this ModelElement. |
GetBaseElement(ModelElement) |
Returns the root of the virtual MEL in which the specified ModelElement is participating. |
GetExtension(ModelElement, DomainClassInfo) | |
GetExtension(ModelElement, Guid) | |
GetExtension(ModelElement, Type) |
Get the ExtensionElement of the specified type from the available extensions of this ModelElement. If the element has no such extension then an InvalidOperationException will be raised. |
GetExtension<T>(ModelElement) |
Get the ExtensionElement of the specified type from the available extensions of this ModelElement. If the element has no such extension then an InvalidOperationException will be raised. |
IsExtendedBy(ModelElement, DomainClassInfo) |
Query whether this ModelElement is currently extended by an ExtensionElement of a particular type. |
IsExtendedBy(ModelElement, Guid) |
Query whether this ModelElement is currently extended by an ExtensionElement of a particular type. |
IsExtendedBy(ModelElement, Type) |
Query whether this ModelElement is currently extended by an ExtensionElement of a particular type. |
RemoveExtension(ModelElement, DomainClassInfo) |
Remove any extension of the specified ModelElement that is of a particular type. |
RemoveExtension(ModelElement, ExtensionElement) |
Remove a specified ExtensionElement from the extensions of this ModelElement. |
RemoveExtension(ModelElement, Guid) |
Remove any extension of the specified ModelElement that is of a particular type. |
RemoveExtension(ModelElement, Type) |
Remove any extension of this ModelElement that is of a particular type. |
TryGetExtension(ModelElement, DomainClassInfo) | |
TryGetExtension(ModelElement, Guid) | |
TryGetExtension(ModelElement, Type) | |
TryGetExtension<T>(ModelElement) |
Get the ExtensionElement of the specified type from the available extensions of this ModelElement. If this element has no such extension then the result will be null. |
CanDelete(ModelElement, Guid[]) |
Deletes the element from the model. |
GetLocks(ModelElement) |
Get the lock flags for this element. This will include any locks enabled on the Partition containing the element. |
IsLocked(ModelElement, Locks) |
Test whether this element has any of a specified set of locks |
SetLocks(ModelElement, Locks) |
Set the lock flags of this element |