MDLCamera.ProjectionMatrix Property
Definition
Important
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Caution
Use 'ProjectionMatrix4x4' instead.
Gets or sets the transformation that determines what portion of a scene that the camera can view.
[System.Obsolete("Use 'ProjectionMatrix4x4' instead.", false)]
public virtual OpenTK.Matrix4 ProjectionMatrix { [Foundation.Export("projectionMatrix")] get; }
member this.ProjectionMatrix : OpenTK.Matrix4
Property Value
- Attributes