MDLSkyCubeTexture.UpperAtmosphereScattering Property
Definition
Important
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Gets or sets the scattering present in the upper regions of the simulated sky, on a scale from 0.0
(similar to illumination at dawn or dusk) to 1.0
(similar to midday illumination).
public virtual float UpperAtmosphereScattering { [Foundation.Export("upperAtmosphereScattering")] get; [Foundation.Export("setUpperAtmosphereScattering:")] set; }
member this.UpperAtmosphereScattering : single with get, set
Property Value
- Attributes