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SCNGeometry.GetBoundingBox(SCNVector3, SCNVector3) Metodo

Definizione

Restituisce true, e riempie min e max con gli angoli del rettangolo di selezione, se l'oggetto geometry ha volume. In caso contrario, restituisce false e i parametri non sono definiti.

[Foundation.Export("getBoundingBoxMin:max:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool GetBoundingBox (ref SceneKit.SCNVector3 min, ref SceneKit.SCNVector3 max);
[Foundation.Export("getBoundingBoxMin:max:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool GetBoundingBox (ref SceneKit.SCNVector3 min, ref SceneKit.SCNVector3 max);
abstract member GetBoundingBox :  *  -> bool
override this.GetBoundingBox :  *  -> bool

Parametri

Restituisce

Implementazioni

Attributi

Si applica a