SCNNode.RemoveAllAudioPlayers Method
Definition
Important
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emoves all audio players from the node.
[Foundation.Export("removeAllAudioPlayers")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAllAudioPlayers ();
abstract member RemoveAllAudioPlayers : unit -> unit
override this.RemoveAllAudioPlayers : unit -> unit
- Attributes