SCNPhysicsField.CreateTurbulenceField(nfloat, nfloat) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
[Foundation.Export("turbulenceFieldWithSmoothness:animationSpeed:")]
public static SceneKit.SCNPhysicsField CreateTurbulenceField (nfloat smoothness, nfloat speed);
static member CreateTurbulenceField : nfloat * nfloat -> SceneKit.SCNPhysicsField
Parameters
- smoothness
- nfloat
- speed
- nfloat
Returns
- Attributes