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SCNSceneRenderer.AudioEngine Proprietà

Definizione

Ottiene il motore audio utilizzato per eseguire il rendering dei suoni nella scena.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual AVFoundation.AVAudioEngine AudioEngine { [Foundation.Export("audioEngine")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)] get; }
member this.AudioEngine : AVFoundation.AVAudioEngine

Valore della proprietà

Attributi

Si applica a