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SKNode.ReachConstraints Proprietà

Definizione

Ottiene o imposta i vincoli che operano sul nodo per il raggiungimento di un valore kinematico inverso.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SpriteKit.SKReachConstraints ReachConstraints { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("reachConstraints", ObjCRuntime.ArgumentSemantic.Copy)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setReachConstraints:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.ReachConstraints : SpriteKit.SKReachConstraints with get, set

Valore della proprietà

(È disponibile una documentazione più dettagliata per questo nodo)

Il valore può essere null.

Attributi

Si applica a