Condividi tramite


SKTexture.FromNoiseMap(GKNoiseMap) Metodo

Definizione

[Foundation.Export("textureWithNoiseMap:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKTexture FromNoiseMap (GameplayKit.GKNoiseMap noiseMap);
static member FromNoiseMap : GameplayKit.GKNoiseMap -> SpriteKit.SKTexture

Parametri

noiseMap
GKNoiseMap

Restituisce

Attributi

Si applica a