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SKTexture.PreloadTextures(SKTexture[], Action) Metodo

Definizione

Carica le trame in memoria e le chiamate completion al termine.

[Foundation.Export("preloadTextures:withCompletionHandler:")]
public static void PreloadTextures (SpriteKit.SKTexture[] textures, Action completion);
static member PreloadTextures : SpriteKit.SKTexture[] * Action -> unit

Parametri

textures
SKTexture[]
completion
Action
Attributi

Si applica a