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NamedPipeServerStream.RunAsClient(PipeStreamImpersonationWorker) Metodo

Definizione

Chiama un delegato durante la rappresentazione del client.

public:
 void RunAsClient(System::IO::Pipes::PipeStreamImpersonationWorker ^ impersonationWorker);
public void RunAsClient (System.IO.Pipes.PipeStreamImpersonationWorker impersonationWorker);
[System.Security.SecurityCritical]
public void RunAsClient (System.IO.Pipes.PipeStreamImpersonationWorker impersonationWorker);
member this.RunAsClient : System.IO.Pipes.PipeStreamImpersonationWorker -> unit
[<System.Security.SecurityCritical>]
member this.RunAsClient : System.IO.Pipes.PipeStreamImpersonationWorker -> unit
Public Sub RunAsClient (impersonationWorker As PipeStreamImpersonationWorker)

Parametri

impersonationWorker
PipeStreamImpersonationWorker

Delegato che specifica un metodo da chiamare.

Attributi

Eccezioni

Non sono ancora state stabilite connessioni della pipe.

-oppure-

La pipe connessa è già stata disconnessa.

-oppure-

L'handle di pipe non è stato impostato.

La pipe è chiusa.

La connessione della pipe è stata interrotta.

-oppure-

Si è verificato un errore di I/O.

Esempio

Nell'esempio seguente viene illustrato un metodo per creare un server pipe in grado di rispondere a più richieste client simultanee e un metodo per la rappresentazione client. In questo esempio viene creato un NamedPipeServerStream oggetto in un processo padre, che crea quindi più thread che attendono NamedPipeClientStream la connessione degli oggetti. Dopo la connessione di un client, fornisce un nome file al server e il contenuto del file viene letto e inviato di nuovo al client. Poiché rappresenta NamedPipeServerStream il client quando si apre il file, il client può richiedere solo i file che dispone di autorizzazioni sufficienti per l'apertura.

#using <System.Core.dll>

using namespace System;
using namespace System::IO;
using namespace System::IO::Pipes;
using namespace System::Text;
using namespace System::Threading;

// Defines the data protocol for reading and writing strings on our stream
public ref class StreamString
{
private:
    Stream^ ioStream;
    UnicodeEncoding^ streamEncoding;

public:
    StreamString(Stream^ ioStream)
    {
        this->ioStream = ioStream;
        streamEncoding = gcnew UnicodeEncoding();
    }

    String^ ReadString()
    {
        int len;

        len = ioStream->ReadByte() * 256;
        len += ioStream->ReadByte();
        array<Byte>^ inBuffer = gcnew array<Byte>(len);
        ioStream->Read(inBuffer, 0, len);

        return streamEncoding->GetString(inBuffer);
    }

    int WriteString(String^ outString)
    {
        array<Byte>^ outBuffer = streamEncoding->GetBytes(outString);
        int len = outBuffer->Length;
        if (len > UInt16::MaxValue)
        {
            len = (int)UInt16::MaxValue;
        }
        ioStream->WriteByte((Byte)(len / 256));
        ioStream->WriteByte((Byte)(len & 255));
        ioStream->Write(outBuffer, 0, len);
        ioStream->Flush();

        return outBuffer->Length + 2;
    }
};

// Contains the method executed in the context of the impersonated user
public ref class ReadFileToStream
{
private:
    String^ fn;
    StreamString ^ss;

public:
    ReadFileToStream(StreamString^ str, String^ filename)
    {
        fn = filename;
        ss = str;
    }

    void Start()
    {
        String^ contents = File::ReadAllText(fn);
        ss->WriteString(contents);
    }
};

public ref class PipeServer
{
private:
    static int numThreads = 4;

public:
    static void Main()
    {
        int i;
        array<Thread^>^ servers = gcnew array<Thread^>(numThreads);

        Console::WriteLine("\n*** Named pipe server stream with impersonation example ***\n");
        Console::WriteLine("Waiting for client connect...\n");
        for (i = 0; i < numThreads; i++)
        {
            servers[i] = gcnew Thread(gcnew ThreadStart(&ServerThread));
            servers[i]->Start();
        }
        Thread::Sleep(250);
        while (i > 0)
        {
            for (int j = 0; j < numThreads; j++)
            {
                if (servers[j] != nullptr)
                {
                    if (servers[j]->Join(250))
                    {
                        Console::WriteLine("Server thread[{0}] finished.", servers[j]->ManagedThreadId);
                        servers[j] = nullptr;
                        i--;    // decrement the thread watch count
                    }
                }
            }
        }
        Console::WriteLine("\nServer threads exhausted, exiting.");
    }

private:
    static void ServerThread()
    {
        NamedPipeServerStream^ pipeServer =
            gcnew NamedPipeServerStream("testpipe", PipeDirection::InOut, numThreads);

        int threadId = Thread::CurrentThread->ManagedThreadId;

        // Wait for a client to connect
        pipeServer->WaitForConnection();

        Console::WriteLine("Client connected on thread[{0}].", threadId);
        try
        {
            // Read the request from the client. Once the client has
            // written to the pipe its security token will be available.

            StreamString^ ss = gcnew StreamString(pipeServer);

            // Verify our identity to the connected client using a
            // string that the client anticipates.

            ss->WriteString("I am the one true server!");
            String^ filename = ss->ReadString();

            // Read in the contents of the file while impersonating the client.
            ReadFileToStream^ fileReader = gcnew ReadFileToStream(ss, filename);

            // Display the name of the user we are impersonating.
            Console::WriteLine("Reading file: {0} on thread[{1}] as user: {2}.",
                filename, threadId, pipeServer->GetImpersonationUserName());
            pipeServer->RunAsClient(gcnew PipeStreamImpersonationWorker(fileReader, &ReadFileToStream::Start));
        }
        // Catch the IOException that is raised if the pipe is broken
        // or disconnected.
        catch (IOException^ e)
        {
            Console::WriteLine("ERROR: {0}", e->Message);
        }
        pipeServer->Close();
    }
};

int main()
{
    PipeServer::Main();
}
using System;
using System.IO;
using System.IO.Pipes;
using System.Text;
using System.Threading;

public class PipeServer
{
    private static int numThreads = 4;

    public static void Main()
    {
        int i;
        Thread[] servers = new Thread[numThreads];

        Console.WriteLine("\n*** Named pipe server stream with impersonation example ***\n");
        Console.WriteLine("Waiting for client connect...\n");
        for (i = 0; i < numThreads; i++)
        {
            servers[i] = new Thread(ServerThread);
            servers[i].Start();
        }
        Thread.Sleep(250);
        while (i > 0)
        {
            for (int j = 0; j < numThreads; j++)
            {
                if (servers[j] != null)
                {
                    if (servers[j].Join(250))
                    {
                        Console.WriteLine("Server thread[{0}] finished.", servers[j].ManagedThreadId);
                        servers[j] = null;
                        i--;    // decrement the thread watch count
                    }
                }
            }
        }
        Console.WriteLine("\nServer threads exhausted, exiting.");
    }

    private static void ServerThread(object data)
    {
        NamedPipeServerStream pipeServer =
            new NamedPipeServerStream("testpipe", PipeDirection.InOut, numThreads);

        int threadId = Thread.CurrentThread.ManagedThreadId;

        // Wait for a client to connect
        pipeServer.WaitForConnection();

        Console.WriteLine("Client connected on thread[{0}].", threadId);
        try
        {
            // Read the request from the client. Once the client has
            // written to the pipe its security token will be available.

            StreamString ss = new StreamString(pipeServer);

            // Verify our identity to the connected client using a
            // string that the client anticipates.

            ss.WriteString("I am the one true server!");
            string filename = ss.ReadString();

            // Read in the contents of the file while impersonating the client.
            ReadFileToStream fileReader = new ReadFileToStream(ss, filename);

            // Display the name of the user we are impersonating.
            Console.WriteLine("Reading file: {0} on thread[{1}] as user: {2}.",
                filename, threadId, pipeServer.GetImpersonationUserName());
            pipeServer.RunAsClient(fileReader.Start);
        }
        // Catch the IOException that is raised if the pipe is broken
        // or disconnected.
        catch (IOException e)
        {
            Console.WriteLine("ERROR: {0}", e.Message);
        }
        pipeServer.Close();
    }
}

// Defines the data protocol for reading and writing strings on our stream
public class StreamString
{
    private Stream ioStream;
    private UnicodeEncoding streamEncoding;

    public StreamString(Stream ioStream)
    {
        this.ioStream = ioStream;
        streamEncoding = new UnicodeEncoding();
    }

    public string ReadString()
    {
        int len = 0;

        len = ioStream.ReadByte() * 256;
        len += ioStream.ReadByte();
        byte[] inBuffer = new byte[len];
        ioStream.Read(inBuffer, 0, len);

        return streamEncoding.GetString(inBuffer);
    }

    public int WriteString(string outString)
    {
        byte[] outBuffer = streamEncoding.GetBytes(outString);
        int len = outBuffer.Length;
        if (len > UInt16.MaxValue)
        {
            len = (int)UInt16.MaxValue;
        }
        ioStream.WriteByte((byte)(len / 256));
        ioStream.WriteByte((byte)(len & 255));
        ioStream.Write(outBuffer, 0, len);
        ioStream.Flush();

        return outBuffer.Length + 2;
    }
}

// Contains the method executed in the context of the impersonated user
public class ReadFileToStream
{
    private string fn;
    private StreamString ss;

    public ReadFileToStream(StreamString str, string filename)
    {
        fn = filename;
        ss = str;
    }

    public void Start()
    {
        string contents = File.ReadAllText(fn);
        ss.WriteString(contents);
    }
}
Imports System.IO
Imports System.IO.Pipes
Imports System.Text
Imports System.Threading

Public Class PipeServer
    Private Shared numThreads As Integer = 4

    Public Shared Sub Main()
        Dim i As Integer
        Dim servers(numThreads) As Thread

        Console.WriteLine(Environment.NewLine + "*** Named pipe server stream with impersonation example ***" + Environment.NewLine)
        Console.WriteLine("Waiting for client connect..." + Environment.NewLine)
        For i = 0 To numThreads - 1
            servers(i) = New Thread(AddressOf ServerThread)
            servers(i).Start()
        Next i
        Thread.Sleep(250)
        While i > 0
            For j As Integer = 0 To numThreads - 1
                If Not(servers(j) Is Nothing) Then
                    if servers(j).Join(250)
                        Console.WriteLine("Server thread[{0}] finished.", servers(j).ManagedThreadId)
                        servers(j) = Nothing
                        i -= 1    ' decrement the thread watch count
                    End If
                End If
            Next j
        End While
        Console.WriteLine(Environment.NewLine + "Server threads exhausted, exiting.")
    End Sub

    Private Shared Sub ServerThread(data As Object)
        Dim pipeServer As New _
            NamedPipeServerStream("testpipe", PipeDirection.InOut, numThreads)

        Dim threadId As Integer = Thread.CurrentThread.ManagedThreadId

        ' Wait for a client to connect
        pipeServer.WaitForConnection()

        Console.WriteLine("Client connected on thread[{0}].", threadId)
        Try
            ' Read the request from the client. Once the client has
            ' written to the pipe its security token will be available.

            Dim ss As new StreamString(pipeServer)

            ' Verify our identity to the connected client using a
            ' string that the client anticipates.

            ss.WriteString("I am the one true server!")
            Dim filename As String = ss.ReadString()

            ' Read in the contents of the file while impersonating the client.
            Dim fileReader As New ReadFileToStream(ss, filename)

            ' Display the name of the user we are impersonating.
            Console.WriteLine("Reading file: {0} on thread[{1}] as user: {2}.",
                filename, threadId, pipeServer.GetImpersonationUserName())
            pipeServer.RunAsClient(AddressOf fileReader.Start)
        ' Catch the IOException that is raised if the pipe is broken
        ' or disconnected.
        Catch e As IOException
            Console.WriteLine("ERROR: {0}", e.Message)
        End Try
        pipeServer.Close()
    End Sub
End Class

' Defines the data protocol for reading and writing strings on our stream
Public Class StreamString
    Private ioStream As Stream
    Private streamEncoding As UnicodeEncoding

    Public Sub New(ioStream As Stream)
        Me.ioStream = ioStream
        streamEncoding = New UnicodeEncoding(False, False)
    End Sub

    Public Function ReadString() As String
        Dim len As Integer = 0
        len = CType(ioStream.ReadByte(), Integer) * 256
        len += CType(ioStream.ReadByte(), Integer)
        Dim inBuffer As Array = Array.CreateInstance(GetType(Byte), len)
        ioStream.Read(inBuffer, 0, len)

        Return streamEncoding.GetString(inBuffer)
    End Function

    Public Function WriteString(outString As String) As Integer
        Dim outBuffer() As Byte = streamEncoding.GetBytes(outString)
        Dim len As Integer = outBuffer.Length
        If len > UInt16.MaxValue Then
            len = CType(UInt16.MaxValue, Integer)
        End If
        ioStream.WriteByte(CType(len \ 256, Byte))
        ioStream.WriteByte(CType(len And 255, Byte))
        ioStream.Write(outBuffer, 0, outBuffer.Length)
        ioStream.Flush()

        Return outBuffer.Length + 2
    End Function
End Class

' Contains the method executed in the context of the impersonated user
Public Class ReadFileToStream
    Private fn As String
    Private ss As StreamString

    Public Sub New(str As StreamString, filename As String)
        fn = filename
        ss = str
    End Sub

    Public Sub Start()
        Dim contents As String = File.ReadAllText(fn)
        ss.WriteString(contents)
    End Sub
End Class

Commenti

Le autorizzazioni del client di connessione vengono applicate al server remoto. Ad esempio, se il client di connessione tenta di richiedere il contenuto di un file nel server, il client può richiedere solo i file che dispone di autorizzazioni sufficienti per l'apertura.

Si applica a