ModuleBuilder.DefineManifestResource Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Definisce un oggetto binario di grandi dimensioni (BLOB) che rappresenta una risorsa del manifesto da incorporare nell'assembly dinamico.
public:
void DefineManifestResource(System::String ^ name, System::IO::Stream ^ stream, System::Reflection::ResourceAttributes attribute);
public void DefineManifestResource (string name, System.IO.Stream stream, System.Reflection.ResourceAttributes attribute);
member this.DefineManifestResource : string * System.IO.Stream * System.Reflection.ResourceAttributes -> unit
Public Sub DefineManifestResource (name As String, stream As Stream, attribute As ResourceAttributes)
Parametri
- name
- String
Nome della risorsa con distinzione tra maiuscole e minuscole.
- stream
- Stream
Flusso che contiene i byte della risorsa.
- attribute
- ResourceAttributes
Valore di enumerazione che specifica se la risorsa è pubblica o privata.
Eccezioni
name
è una stringa di lunghezza zero.
L'assembly dinamico che contiene il modulo corrente è temporaneo, ovvero non è stato specificato alcun nome file quando è stato chiamato il metodo DefineDynamicModule(String, String).
Esempio
Nell'esempio seguente viene generato e salvato un assembly dinamico denominato EmittedManifestResourceAssembly.exe
, che contiene una risorsa non gestita incorporata. L'esempio crea l'assembly, costituito da un modulo e apre un flusso di memoria per contenere la risorsa non gestita. Il codice chiama quindi il DefineManifestResource metodo per definire la risorsa.
Nota
È possibile usare qualsiasi tipo di flusso per la risorsa; Ad esempio, è possibile leggere i dati binari non gestiti da un file.
L'esempio definisce un tipo nel modulo dinamico con un Main
metodo e genera MSIL per il corpo del metodo. Dopo aver generato il corpo del Main
metodo e il tipo è stato creato, l'esempio di codice scrive cinque byte nel flusso associato alla risorsa manifesto. Quando l'assembly viene salvato, la risorsa viene aggiunta a essa.
Dopo aver eseguito l'esempio, è possibile eseguire l'assembly generato. Il codice nel metodo dell'assembly Main
generato legge la risorsa manifesto incorporata e stampa i valori di byte nella console. È possibile usare il Ildasm.exe (IL Disassembler) per visualizzare le informazioni nel manifesto dell'assembly.
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.IO;
public class Example
{
public static void Main()
{
// Define a dynamic assembly with one module. The module
// name and the assembly name are the same.
AssemblyName asmName =
new AssemblyName("EmittedManifestResourceAssembly");
AssemblyBuilder asmBuilder =
AppDomain.CurrentDomain.DefineDynamicAssembly(
asmName,
AssemblyBuilderAccess.RunAndSave
);
ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule(
asmName.Name,
asmName.Name + ".exe"
);
// Create a memory stream for the unmanaged resource data.
// You can use any stream; for example, you might read the
// unmanaged resource data from a binary file. It is not
// necessary to put any data into the stream right now.
MemoryStream ms = new MemoryStream(1024);
// Define a public manifest resource with the name
// "MyBinaryData, and associate it with the memory stream.
modBuilder.DefineManifestResource(
"MyBinaryData",
ms,
ResourceAttributes.Public
);
// Create a type with a public static Main method that will
// be the entry point for the emitted assembly.
//
// The purpose of the Main method in this example is to read
// the manifest resource and display it, byte by byte.
//
TypeBuilder tb = modBuilder.DefineType("Example");
MethodBuilder main = tb.DefineMethod("Main",
MethodAttributes.Public | MethodAttributes.Static
);
// The Main method uses the Assembly type and the Stream
// type.
Type asm = typeof(Assembly);
Type str = typeof(Stream);
// Get MethodInfo objects for the methods called by
// Main.
MethodInfo getEx = asm.GetMethod("GetExecutingAssembly");
// Use the overload of GetManifestResourceStream that
// takes one argument, a string.
MethodInfo getMRS = asm.GetMethod(
"GetManifestResourceStream",
new Type[] {typeof(string)}
);
MethodInfo rByte = str.GetMethod("ReadByte");
// Use the overload of WriteLine that writes an Int32.
MethodInfo write = typeof(Console).GetMethod(
"WriteLine",
new Type[] {typeof(int)}
);
ILGenerator ilg = main.GetILGenerator();
// Main uses two local variables: the instance of the
// stream returned by GetManifestResourceStream, and
// the value returned by ReadByte. The load and store
// instructions refer to these locals by position
// (0 and 1).
LocalBuilder s = ilg.DeclareLocal(str);
LocalBuilder b = ilg.DeclareLocal(typeof(int));
// Call the static Assembly.GetExecutingAssembly() method,
// which leaves the assembly instance on the stack. Push the
// string name of the resource on the stack, and call the
// GetManifestResourceStream(string) method of the assembly
// instance.
ilg.EmitCall(OpCodes.Call, getEx, null);
ilg.Emit(OpCodes.Ldstr, "MyBinaryData");
ilg.EmitCall(OpCodes.Callvirt, getMRS, null);
// Store the Stream instance.
ilg.Emit(OpCodes.Stloc_0);
// Create a label, and associate it with this point
// in the emitted code.
Label loop = ilg.DefineLabel();
ilg.MarkLabel(loop);
// Load the Stream instance onto the stack, and call
// its ReadByte method. The return value is on the
// stack now; store it in location 1 (variable b).
ilg.Emit(OpCodes.Ldloc_0);
ilg.EmitCall(OpCodes.Callvirt, rByte, null);
ilg.Emit(OpCodes.Stloc_1);
// Load the value on the stack again, and call the
// WriteLine method to print it.
ilg.Emit(OpCodes.Ldloc_1);
ilg.EmitCall(OpCodes.Call, write, null);
// Load the value one more time; load -1 (minus one)
// and compare the two values. If return value from
// ReadByte was not -1, branch to the label 'loop'.
ilg.Emit(OpCodes.Ldloc_1);
ilg.Emit(OpCodes.Ldc_I4_M1);
ilg.Emit(OpCodes.Ceq);
ilg.Emit(OpCodes.Brfalse_S, loop);
// When all the bytes in the stream have been read,
// return. This is the end of Main.
ilg.Emit(OpCodes.Ret);
// Create the type "Example" in the dynamic assembly.
tb.CreateType();
// Because the manifest resource was added as an open
// stream, the data can be written at any time, right up
// until the assembly is saved. In this case, the data
// consists of five bytes.
ms.Write(new byte[] { 105, 36, 74, 97, 109 }, 0, 5);
ms.SetLength(5);
// Set the Main method as the entry point for the
// assembly, and save the assembly. The manifest resource
// is read from the memory stream, and appended to the
// end of the assembly. You can open the assembly with
// Ildasm and view the resource header for "MyBinaryData".
asmBuilder.SetEntryPoint(main);
asmBuilder.Save(asmName.Name + ".exe");
Console.WriteLine("Now run EmittedManifestResourceAssembly.exe");
}
}
/* This code example doesn't produce any output. The assembly it
emits, EmittedManifestResourceAssembly.exe, produces the following
output:
105
36
74
97
109
-1
*/
Imports System.Reflection
Imports System.Reflection.Emit
Imports System.IO
Public Class Example
Public Shared Sub Main()
' Define a dynamic assembly with one module. The module
' name and the assembly name are the same.
Dim asmName As New AssemblyName("EmittedManifestResourceAssembly")
Dim asmBuilder As AssemblyBuilder = _
AppDomain.CurrentDomain.DefineDynamicAssembly( _
asmName, _
AssemblyBuilderAccess.RunAndSave _
)
Dim modBuilder As ModuleBuilder = _
asmBuilder.DefineDynamicModule( _
asmName.Name, _
asmName.Name + ".exe" _
)
' Create a memory stream for the unmanaged resource data.
' You can use any stream; for example, you might read the
' unmanaged resource data from a binary file. It is not
' necessary to put any data into the stream right now.
Dim ms As New MemoryStream(1024)
' Define a public manifest resource with the name
' "MyBinaryData, and associate it with the memory stream.
modBuilder.DefineManifestResource( _
"MyBinaryData", _
ms, _
ResourceAttributes.Public _
)
' Create a type with a public static Main method that will
' be the entry point for the emitted assembly.
'
' The purpose of the Main method in this example is to read
' the manifest resource and display it, byte by byte.
'
Dim tb As TypeBuilder = modBuilder.DefineType("Example")
Dim main As MethodBuilder = tb.DefineMethod( _
"Main", _
MethodAttributes.Public Or MethodAttributes.Static _
)
' The Main method uses the Assembly type and the Stream
' type.
Dim asm As Type = GetType([Assembly])
Dim str As Type = GetType(Stream)
' Get MethodInfo objects for the methods called by
' Main.
Dim getEx As MethodInfo = asm.GetMethod("GetExecutingAssembly")
' Use the overload of GetManifestResourceStream that
' takes one argument, a string.
Dim getMRS As MethodInfo = asm.GetMethod( _
"GetManifestResourceStream", _
New Type() {GetType(String)} _
)
Dim rByte As MethodInfo = str.GetMethod("ReadByte")
' Use the overload of WriteLine that writes an Int32.
Dim write As MethodInfo = GetType(Console).GetMethod( _
"WriteLine", _
New Type() {GetType(Integer)} _
)
Dim ilg As ILGenerator = main.GetILGenerator()
' Main uses two local variables: the instance of the
' stream returned by GetManifestResourceStream, and
' the value returned by ReadByte. The load and store
' instructions refer to these locals by position
' (0 and 1).
Dim s As LocalBuilder = ilg.DeclareLocal(str)
Dim b As LocalBuilder = ilg.DeclareLocal(GetType(Integer))
' Call the static Assembly.GetExecutingAssembly() method,
' which leaves the assembly instance on the stack. Push the
' string name of the resource on the stack, and call the
' GetManifestResourceStream(string) method of the assembly
' instance.
ilg.EmitCall(OpCodes.Call, getEx, Nothing)
ilg.Emit(OpCodes.Ldstr, "MyBinaryData")
ilg.EmitCall(OpCodes.Callvirt, getMRS, Nothing)
' Store the Stream instance.
ilg.Emit(OpCodes.Stloc_0)
' Create a label, and associate it with this point
' in the emitted code.
Dim theLoop As Label = ilg.DefineLabel()
ilg.MarkLabel(theLoop)
' Load the Stream instance onto the stack, and call
' its ReadByte method. The return value is on the
' stack now; store it in location 1 (variable b).
ilg.Emit(OpCodes.Ldloc_0)
ilg.EmitCall(OpCodes.Callvirt, rByte, Nothing)
ilg.Emit(OpCodes.Stloc_1)
' Load the value on the stack again, and call the
' WriteLine method to print it.
ilg.Emit(OpCodes.Ldloc_1)
ilg.EmitCall(OpCodes.Call, write, Nothing)
' Load the value one more time; load -1 (minus one)
' and compare the two values. If return value from
' ReadByte was not -1, branch to the label 'loop'.
ilg.Emit(OpCodes.Ldloc_1)
ilg.Emit(OpCodes.Ldc_I4_M1)
ilg.Emit(OpCodes.Ceq)
ilg.Emit(OpCodes.Brfalse_S, theLoop)
' When all the bytes in the stream have been read,
' return. This is the end of Main.
ilg.Emit(OpCodes.Ret)
' Create the type "Example" in the dynamic assembly.
tb.CreateType()
' Because the manifest resource was added as an open
' stream, the data can be written at any time, right up
' until the assembly is saved. In this case, the data
' consists of five bytes.
ms.Write(New Byte() {105, 36, 74, 97, 109}, 0, 5)
ms.SetLength(5)
' Set the Main method as the entry point for the
' assembly, and save the assembly. The manifest resource
' is read from the memory stream, and appended to the
' end of the assembly. You can open the assembly with
' Ildasm and view the resource header for "MyBinaryData".
asmBuilder.SetEntryPoint(main)
asmBuilder.Save(asmName.Name + ".exe")
Console.WriteLine("Now run EmittedManifestResourceAssembly.exe")
End Sub
End Class
' This code example doesn't produce any output. The assembly it
' emits, EmittedManifestResourceAssembly.exe, produces the following
' output:
'
'105
'36
'74
'97
'109
'-1
'
Commenti
Le risorse registrate nel manifesto dell'assembly possono essere risorse gestite o BLOB di risorse manifesto e ognuna di queste può essere inclusa nell'assembly tramite collegamento o incorporamento. Tutti e quattro gli scenari sono supportati per gli assembly dinamici.
Questo metodo consente di incorporare un BLOB di risorse manifesto in un assembly dinamico.
Per incorporare una risorsa gestita nel modulo manifesto di un assembly dinamico o in un modulo satellite, usare il metodo per ottenere un writer di risorse e usare il ModuleBuilder.DefineResourceResourceWriter.AddResource metodo per aggiungere la risorsa.
Per collegare una risorsa gestita in un assembly dinamico, usare il metodo per ottenere un writer di risorse e usare il AssemblyBuilder.DefineResourceResourceWriter.AddResource metodo per aggiungere la risorsa collegata.
Per collegare un BLOB di risorse manifesto in un assembly dinamico, usare il AssemblyBuilder.AddResourceFile metodo per aggiungere la risorsa collegata.
Inoltre, una singola risorsa Win32 può essere collegata a un assembly usando il metodo o il AssemblyBuilder.DefineUnmanagedResourceModuleBuilder.DefineUnmanagedResource metodo . Questa risorsa non viene visualizzata nel manifesto dell'assembly.