ObjRef.ChannelInfo Proprietà
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Ottiene o imposta l'oggetto IChannelInfo per ObjRef.
public:
virtual property System::Runtime::Remoting::IChannelInfo ^ ChannelInfo { System::Runtime::Remoting::IChannelInfo ^ get(); void set(System::Runtime::Remoting::IChannelInfo ^ value); };
public virtual System.Runtime.Remoting.IChannelInfo ChannelInfo { get; set; }
member this.ChannelInfo : System.Runtime.Remoting.IChannelInfo with get, set
Public Overridable Property ChannelInfo As IChannelInfo
Valore della proprietà
Interfaccia IChannelInfo per la classe ObjRef.
Esempio
// a custom ObjRef class that outputs its status
[System::Security::Permissions::SecurityPermissionAttribute(
System::Security::Permissions::SecurityAction::Demand,
Flags=System::Security::Permissions::SecurityPermissionFlag::SerializationFormatter)]
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::Demand,
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::InheritanceDemand,
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
public ref class MyObjRef: public ObjRef
{
private:
// only instantiate via marshaling or deserialization
MyObjRef(){}
public:
MyObjRef( MarshalByRefObject^ o, Type^ t )
: ObjRef( o, t )
{
Console::WriteLine( "Created MyObjRef." );
ORDump();
}
MyObjRef( SerializationInfo^ i, StreamingContext c )
: ObjRef( i, c )
{
Console::WriteLine( "Deserialized MyObjRef." );
}
virtual void GetObjectData( SerializationInfo^ s, StreamingContext c ) override
{
// After calling the base method, change the type from ObjRef to MyObjRef
ObjRef::GetObjectData( s, c );
s->SetType( GetType() );
Console::WriteLine( "Serialized MyObjRef." );
}
virtual Object^ GetRealObject( StreamingContext context ) override
{
if ( IsFromThisAppDomain() || IsFromThisProcess() )
{
Console::WriteLine( "Returning actual Object* referenced by MyObjRef." );
return ObjRef::GetRealObject( context );
}
else
{
Console::WriteLine( "Returning proxy to remote Object*." );
return RemotingServices::Unmarshal( this );
}
}
void ORDump()
{
Console::WriteLine( " --- Reporting MyObjRef Info --- " );
Console::WriteLine( "Reference to {0}.", TypeInfo->TypeName );
Console::WriteLine( "URI is {0}.", URI );
Console::WriteLine( "\nWriting EnvoyInfo: " );
if ( EnvoyInfo != nullptr )
{
IMessageSink^ EISinks = EnvoyInfo->EnvoySinks;
while ( EISinks != nullptr )
{
Console::WriteLine( "\tSink: {0}", EISinks );
EISinks = EISinks->NextSink;
}
}
else
Console::WriteLine( "\t {no sinks}" );
Console::WriteLine( "\nWriting ChannelInfo: " );
for ( int i = 0; i < ChannelInfo->ChannelData->Length; i++ )
Console::WriteLine( "\tChannel: {0}", ChannelInfo->ChannelData[ i ] );
Console::WriteLine( " ----------------------------- " );
}
};
// a class that uses MyObjRef
public ref class LocalObject: public MarshalByRefObject
{
public:
// overriding CreateObjRef will allow us to return a custom ObjRef
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::LinkDemand,
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
virtual ObjRef^ CreateObjRef( Type^ t ) override
{
return gcnew MyObjRef( this,t );
}
};
// a custom ObjRef class that outputs its status
public class MyObjRef : ObjRef {
// only instantiate via marshaling or deserialization
private MyObjRef() { }
public MyObjRef(MarshalByRefObject o, Type t) : base(o, t) {
Console.WriteLine("Created MyObjRef.");
ORDump();
}
public MyObjRef(SerializationInfo i, StreamingContext c) : base(i, c) {
Console.WriteLine("Deserialized MyObjRef.");
}
public override void GetObjectData(SerializationInfo s, StreamingContext c) {
// After calling the base method, change the type from ObjRef to MyObjRef
base.GetObjectData(s, c);
s.SetType(GetType());
Console.WriteLine("Serialized MyObjRef.");
}
public override Object GetRealObject(StreamingContext context) {
if ( IsFromThisAppDomain() || IsFromThisProcess() ) {
Console.WriteLine("Returning actual object referenced by MyObjRef.");
return base.GetRealObject(context);
}
else {
Console.WriteLine("Returning proxy to remote object.");
return RemotingServices.Unmarshal(this);
}
}
public void ORDump() {
Console.WriteLine(" --- Reporting MyObjRef Info --- ");
Console.WriteLine("Reference to {0}.", TypeInfo.TypeName);
Console.WriteLine("URI is {0}.", URI);
Console.WriteLine("\nWriting EnvoyInfo: ");
if ( EnvoyInfo != null) {
IMessageSink EISinks = EnvoyInfo.EnvoySinks;
while (EISinks != null) {
Console.WriteLine("\tSink: " + EISinks.ToString());
EISinks = EISinks.NextSink;
}
}
else
{
Console.WriteLine("\t {no sinks}");
}
Console.WriteLine("\nWriting ChannelInfo: ");
for (int i = 0; i < ChannelInfo.ChannelData.Length; i++)
Console.WriteLine ("\tChannel: {0}", ChannelInfo.ChannelData[i]);
Console.WriteLine(" ----------------------------- ");
}
}
// a class that uses MyObjRef
public class LocalObject : MarshalByRefObject {
// overriding CreateObjRef will allow us to return a custom ObjRef
public override ObjRef CreateObjRef(Type t) {
return new MyObjRef(this, t);
}
}
Commenti
La proprietà corrente contiene informazioni fornite dai canali attivi nel processo, quando ObjRef viene creato (vedere Marshal per informazioni dettagliate sul marshalling). Queste informazioni possono essere usate dai canali in altri processi o domini dell'applicazione per decidere se creare o meno un sink di trasporto per comunicare con l'oggetto rappresentato dall'istanza corrente.