RunePosition.Deconstruct Metodo
Definizione
Importante
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Overload
| Nome | Descrizione |
|---|---|
| Deconstruct(Rune, Int32) | |
| Deconstruct(Rune, Int32, Int32) |
Deconstruct(Rune, Int32)
public:
void Deconstruct([Runtime::InteropServices::Out] System::Text::Rune % rune, [Runtime::InteropServices::Out] int % startIndex);
public void Deconstruct(out System.Text.Rune rune, out int startIndex);
member this.Deconstruct : Rune * int -> unit
Public Sub Deconstruct (ByRef rune As Rune, ByRef startIndex As Integer)
Parametri
- rune
- Rune
- startIndex
- Int32
Si applica a
Deconstruct(Rune, Int32, Int32)
public:
void Deconstruct([Runtime::InteropServices::Out] System::Text::Rune % rune, [Runtime::InteropServices::Out] int % startIndex, [Runtime::InteropServices::Out] int % length);
public void Deconstruct(out System.Text.Rune rune, out int startIndex, out int length);
member this.Deconstruct : Rune * int * int -> unit
Public Sub Deconstruct (ByRef rune As Rune, ByRef startIndex As Integer, ByRef length As Integer)
Parametri
- rune
- Rune
- startIndex
- Int32
- length
- Int32