Modifica

Condividi tramite


StateManagedCollection Class

Definition

Provides a base class for all strongly typed collections that manage IStateManager objects.

public ref class StateManagedCollection abstract : System::Collections::IList, System::Web::UI::IStateManager
public abstract class StateManagedCollection : System.Collections.IList, System.Web.UI.IStateManager
type StateManagedCollection = class
    interface IList
    interface ICollection
    interface IEnumerable
    interface IStateManager
Public MustInherit Class StateManagedCollection
Implements IList, IStateManager
Inheritance
StateManagedCollection
Derived
Implements

Examples

The following code example demonstrates how to derive a strongly typed collection class from StateManagedCollection to contain IStateManager objects. In this example, the CycleCollection is derived to contain instances of the abstract Cycle class, which can be either Bicycle or Tricycle objects. The Cycle class implements the IStateManager interface because it stores the value of the CycleColor property in view state.

namespace Samples.AspNet.CS.Controls {

    using System;
    using System.Security.Permissions;
    using System.Collections;
    using System.ComponentModel;
    using System.Drawing;           
    using System.Web;
    using System.Web.UI;            
    //////////////////////////////////////////////////////////////
    //
    // The strongly typed CycleCollection class is a collection
    // that contains Cycle class instances, which implement the
    // IStateManager interface.
    //
    //////////////////////////////////////////////////////////////
    [AspNetHostingPermission(SecurityAction.Demand, 
        Level=AspNetHostingPermissionLevel.Minimal)]
    public sealed class CycleCollection : StateManagedCollection {
        
        private static readonly Type[] _typesOfCycles 
            = new Type[] { typeof(Bicycle), typeof(Tricycle) };

        protected override object CreateKnownType(int index) {
            switch(index) {
                case 0:
                    return new Bicycle();
                case 1:
                    return new Tricycle();                    
                default:
                    throw new ArgumentOutOfRangeException("Unknown Type");
            }            
        }

        protected override Type[] GetKnownTypes() {
            return _typesOfCycles;
        }

        protected override void SetDirtyObject(object o) {
            ((Cycle)o).SetDirty();
        }
    }
    //////////////////////////////////////////////////////////////
    //
    // The abstract Cycle class represents bicycles and tricycles.
    //
    //////////////////////////////////////////////////////////////
    public abstract class Cycle : IStateManager {

        protected internal Cycle(int numWheels) : this(numWheels, "Red"){ }
        
        protected internal Cycle(int numWheels, String color) {    
            numberOfWheels = numWheels;
            CycleColor = color;
        }
        
        private int numberOfWheels = 0;
        public int NumberOfWheels {
            get { return numberOfWheels; }
        }
        
        public string CycleColor {
            get { 
                object o = ViewState["Color"];
                return (null == o) ? String.Empty : o.ToString() ;
            }
            set {
                ViewState["Color"] = value;            
            }        
        }

        internal void SetDirty() {
            ViewState.SetDirty(true);
        }
        
        // Because Cycle does not derive from Control, it does not 
        // have access to an inherited view state StateBag object.
        private StateBag viewState;
        private StateBag ViewState {
            get {
                if (viewState == null) {
                    viewState = new StateBag(false);
                    if (isTrackingViewState) {
                        ((IStateManager)viewState).TrackViewState();
                    }
                }
                return viewState;
            }
        }

        // The IStateManager implementation.
        private bool isTrackingViewState;
        bool IStateManager.IsTrackingViewState {
            get {
                return isTrackingViewState;
            }
        }

        void IStateManager.LoadViewState(object savedState) {
            object[] cycleState = (object[]) savedState;
            
            // In SaveViewState, an array of one element is created.
            // Therefore, if the array passed to LoadViewState has 
            // more than one element, it is invalid.
            if (cycleState.Length != 1) {
                throw new ArgumentException("Invalid Cycle View State");
            }
            
            // Call LoadViewState on the StateBag object.
            ((IStateManager)ViewState).LoadViewState(cycleState[0]);
        }

        // Save the view state by calling the StateBag's SaveViewState
        // method.
        object IStateManager.SaveViewState() {
            object[] cycleState = new object[1];

            if (viewState != null) {
                cycleState[0] = ((IStateManager)viewState).SaveViewState();
            }
            return cycleState;
        }

        // Begin tracking view state. Check the private variable, because 
        // if the view state has not been accessed or set, then it is not  
        // being used and there is no reason to store any view state.
        void IStateManager.TrackViewState() {
            isTrackingViewState = true;
            if (viewState != null) {
                ((IStateManager)viewState).TrackViewState();
            }
        }        
    }

    public sealed class Bicycle : Cycle {
    
        // Create a red Cycle with two wheels.
        public Bicycle() : base(2) {}    
    }
    
    public sealed class Tricycle : Cycle {
    
        // Create a red Cycle with three wheels.
        public Tricycle() : base(3) {}
    }
}
Imports System.Security.Permissions
Imports System.Collections
Imports System.ComponentModel
Imports System.Drawing
Imports System.Web
Imports System.Web.UI
 
Namespace Samples.AspNet.VB.Controls
    '////////////////////////////////////////////////////////////
    '
    ' The strongly typed CycleCollection class is a collection
    ' that contains Cycle class instances, which implement the
    ' IStateManager interface.
    '
    '////////////////////////////////////////////////////////////
    <AspNetHostingPermission(SecurityAction.Demand, _
        Level:=AspNetHostingPermissionLevel.Minimal)> _
                   Public NotInheritable Class CycleCollection
        Inherits StateManagedCollection

        Private Shared _typesOfCycles() As Type = _
            {GetType(Bicycle), GetType(Tricycle)}

        Protected Overrides Function CreateKnownType(ByVal index As Integer) As Object
            Select Case index
                Case 0
                    Return New Bicycle()
                Case 1
                    Return New Tricycle()
                Case Else
                    Throw New ArgumentOutOfRangeException("Unknown Type")
            End Select

        End Function


        Protected Overrides Function GetKnownTypes() As Type()
            Return _typesOfCycles

        End Function


        Protected Overrides Sub SetDirtyObject(ByVal o As Object)
            CType(o, Cycle).SetDirty()

        End Sub
    End Class
    '////////////////////////////////////////////////////////////
    '
    ' The abstract Cycle class represents bicycles and tricycles.
    '
    '////////////////////////////////////////////////////////////

    MustInherit Public Class Cycle
        Implements IStateManager


        Friend Protected Sub New(ByVal numWheels As Integer) 
            MyClass.New(numWheels, "Red")

        End Sub

        Friend Protected Sub New(ByVal numWheels As Integer, ByVal color As String) 
            numOfWheels = numWheels
            CycleColor = color

        End Sub

        Private numOfWheels As Integer = 0    
        Public ReadOnly Property NumberOfWheels() As Integer 
            Get
                Return numOfWheels
            End Get
        End Property 

        Public Property CycleColor() As String 
            Get
                Dim o As Object = ViewState("Color")
                If o Is Nothing Then 
                    Return String.Empty
                Else  
                    Return o.ToString()
                End If            
            End Get
            Set
                ViewState("Color") = value
            End Set
        End Property


        Friend Sub SetDirty() 
            ViewState.SetDirty(True)

        End Sub

        ' Because Cycle does not derive from Control, it does not 
        ' have access to an inherited view state StateBag object.
        Private cycleViewState As StateBag

        Private ReadOnly Property ViewState() As StateBag 
            Get
                If cycleViewState Is Nothing Then
                    cycleViewState = New StateBag(False)
                    If trackingViewState Then
                        CType(cycleViewState, IStateManager).TrackViewState()
                    End If
                End If
                Return cycleViewState
            End Get
        End Property

        ' The IStateManager implementation.
        Private trackingViewState As Boolean

        ReadOnly Property IsTrackingViewState() As Boolean _
            Implements IStateManager.IsTrackingViewState
            Get
                Return trackingViewState
            End Get
        End Property


        Sub LoadViewState(ByVal savedState As Object) _
            Implements IStateManager.LoadViewState
            Dim cycleState As Object() = CType(savedState, Object())

            ' In SaveViewState, an array of one element is created.
            ' Therefore, if the array passed to LoadViewState has 
            ' more than one element, it is invalid.
            If cycleState.Length <> 1 Then
                Throw New ArgumentException("Invalid Cycle View State")
            End If

            ' Call LoadViewState on the StateBag object.
            CType(ViewState, IStateManager).LoadViewState(cycleState(0))

        End Sub


        ' Save the view state by calling the StateBag's SaveViewState
        ' method.
        Function SaveViewState() As Object Implements IStateManager.SaveViewState
            Dim cycleState(0) As Object

            If Not (cycleViewState Is Nothing) Then
                cycleState(0) = _
                CType(cycleViewState, IStateManager).SaveViewState()
            End If
            Return cycleState

        End Function


        ' Begin tracking view state. Check the private variable, because 
        ' if the view state has not been accessed or set, then it is not being 
        ' used and there is no reason to store any view state.
        Sub TrackViewState() Implements IStateManager.TrackViewState
            trackingViewState = True
            If Not (cycleViewState Is Nothing) Then
                CType(cycleViewState, IStateManager).TrackViewState()
            End If

        End Sub
    End Class


    Public NotInheritable Class Bicycle
        Inherits Cycle


        ' Create a red Cycle with two wheels.
        Public Sub New()
            MyBase.New(2)

        End Sub
    End Class

    Public NotInheritable Class Tricycle
        Inherits Cycle


        ' Create a red Cycle with three wheels.
        Public Sub New()
            MyBase.New(3)

        End Sub
    End Class
End Namespace

Remarks

The StateManagedCollection class is the base class for all strongly typed collections that store IStateManager elements, including DataControlFieldCollection, ParameterCollection, StyleCollection, TreeNodeBindingCollection, and others. The StateManagedCollection collection manages its own state as well as the state of the elements it contains. Therefore, a call to IStateManager.SaveViewState saves the state of the collection and the state of all the elements currently contained by the collection.

The most important methods to consider when deriving from the StateManagedCollection class are CreateKnownType, GetKnownTypes, OnValidate, SetDirty, and SetDirtyObject. The CreateKnownType and GetKnownTypes methods are used to store an index in view state for the type of a contained element. Storing an index rather than a fully qualified type name improves performance. The OnValidate method is called whenever elements of the collection are manipulated, and validates the elements according to business rules. Currently, the implementation of the OnValidate method prohibits null objects from being stored in the collection; however, you can override this method to define your own validation behavior in a derived type. The SetDirty method forces the entire collection to be serialized to view state, rather than just serializing changes made to state since the last time it was loaded. The SetDirtyObject method is an abstract method you can implement to perform this same behavior at the element level.

Important

StateManagedCollection stores assembly-qualified type names of the collection items in view state. A site visitor could decode the view state and retrieve the type name. If this scenario creates a security concern in your Web site, you can manually encrypt the type name before placing it in the view state.

Constructors

StateManagedCollection()

Initializes a new instance of the StateManagedCollection class.

Properties

Count

Gets the number of elements contained in the StateManagedCollection collection.

Methods

Clear()

Removes all items from the StateManagedCollection collection.

CopyTo(Array, Int32)

Copies the elements of the StateManagedCollection collection to an array, starting at a particular array index.

CreateKnownType(Int32)

When overridden in a derived class, creates an instance of a class that implements IStateManager. The type of object created is based on the specified member of the collection returned by the GetKnownTypes() method.

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetEnumerator()

Returns an iterator that iterates through the StateManagedCollection collection.

GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetKnownTypes()

When overridden in a derived class, gets an array of IStateManager types that the StateManagedCollection collection can contain.

GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
OnClear()

When overridden in a derived class, performs additional work before the Clear() method removes all items from the collection.

OnClearComplete()

When overridden in a derived class, performs additional work after the Clear() method finishes removing all items from the collection.

OnInsert(Int32, Object)

When overridden in a derived class, performs additional work before the IList.Insert(Int32, Object) or IList.Add(Object) method adds an item to the collection.

OnInsertComplete(Int32, Object)

When overridden in a derived class, performs additional work after the IList.Insert(Int32, Object) or IList.Add(Object) method adds an item to the collection.

OnRemove(Int32, Object)

When overridden in a derived class, performs additional work before the IList.Remove(Object) or IList.RemoveAt(Int32) method removes the specified item from the collection.

OnRemoveComplete(Int32, Object)

When overridden in a derived class, performs additional work after the IList.Remove(Object) or IList.RemoveAt(Int32) method removes the specified item from the collection.

OnValidate(Object)

When overridden in a derived class, validates an element of the StateManagedCollection collection.

SetDirty()

Forces the entire StateManagedCollection collection to be serialized into view state.

SetDirtyObject(Object)

When overridden in a derived class, instructs an object contained by the collection to record its entire state to view state, rather than recording only change information.

ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

ICollection.Count

Gets the number of elements contained in the StateManagedCollection collection.

ICollection.IsSynchronized

Gets a value indicating whether the StateManagedCollection collection is synchronized (thread safe). This method returns false in all cases.

ICollection.SyncRoot

Gets an object that can be used to synchronize access to the StateManagedCollection collection. This method returns null in all cases.

IEnumerable.GetEnumerator()

Returns an iterator that iterates through the StateManagedCollection collection.

IList.Add(Object)

Adds an item to the StateManagedCollection collection.

IList.Clear()

Removes all items from the StateManagedCollection collection.

IList.Contains(Object)

Determines whether the StateManagedCollection collection contains a specific value.

IList.IndexOf(Object)

Determines the index of a specified item in the StateManagedCollection collection.

IList.Insert(Int32, Object)

Inserts an item into the StateManagedCollection collection at the specified index.

IList.IsFixedSize

Gets a value indicating whether the StateManagedCollection collection has a fixed size. This method returns false in all cases.

IList.IsReadOnly

Gets a value indicating whether the StateManagedCollection collection is read-only.

IList.Item[Int32]

Gets the IStateManager element at the specified index.

IList.Remove(Object)

Removes the first occurrence of the specified object from the StateManagedCollection collection.

IList.RemoveAt(Int32)

Removes the IStateManager element at the specified index.

IStateManager.IsTrackingViewState

Gets a value indicating whether the StateManagedCollection collection is saving changes to its view state.

IStateManager.LoadViewState(Object)

Restores the previously saved view state of the StateManagedCollection collection and the IStateManager items it contains.

IStateManager.SaveViewState()

Saves the changes to the StateManagedCollection collection and each IStateManager object it contains since the time the page was posted back to the server.

IStateManager.TrackViewState()

Causes the StateManagedCollection collection and each of the IStateManager objects it contains to track changes to their view state so they can be persisted across requests for the same page.

Extension Methods

Cast<TResult>(IEnumerable)

Casts the elements of an IEnumerable to the specified type.

OfType<TResult>(IEnumerable)

Filters the elements of an IEnumerable based on a specified type.

AsParallel(IEnumerable)

Enables parallelization of a query.

AsQueryable(IEnumerable)

Converts an IEnumerable to an IQueryable.

Applies to

See also