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TreeView.ItemDrag Evento

Definizione

Si verifica quando l'utente inizia a trascinare un nodo.

public:
 event System::Windows::Forms::ItemDragEventHandler ^ ItemDrag;
public event System.Windows.Forms.ItemDragEventHandler ItemDrag;
public event System.Windows.Forms.ItemDragEventHandler? ItemDrag;
member this.ItemDrag : System.Windows.Forms.ItemDragEventHandler 
Public Custom Event ItemDrag As ItemDragEventHandler 

Tipo evento

Esempio

Nell'esempio di codice seguente viene illustrato come abilitare operazioni di trascinamento della selezione all'interno di un TreeView controllo. In questo esempio, qualsiasi nodo può essere trascinato in un altro nodo che non è un discendente del nodo trascinato. Il nodo trascinato, che include tutti i relativi nodi discendenti, diventa un elemento figlio del nodo di destinazione. Quando viene usato il pulsante sinistro del mouse, il nodo trascinato viene spostato nel nodo di destinazione. Quando viene usato il pulsante destro del mouse, il nodo trascinato viene copiato nel nodo di destinazione.

#using <System.dll>
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
public ref class Form1: public Form
{
private:
   TreeView^ treeView1;

public:
   Form1()
   {
      treeView1 = gcnew TreeView;
      this->SuspendLayout();
      
      // Initialize treeView1.
      treeView1->AllowDrop = true;
      treeView1->Dock = DockStyle::Fill;
      
      // Add nodes to treeView1.
      TreeNode^ node;
      for ( int x = 0; x < 3; ++x )
      {
         
         // Add a root node to treeView1.
         node = treeView1->Nodes->Add( String::Format( "Node{0}", x * 4 ) );
         for ( int y = 1; y < 4; ++y )
         {
            
            // Add a child node to the previously added node.
            node = node->Nodes->Add( String::Format( "Node{0}", x * 4 + y ) );

         }
      }
      
      // Add event handlers for the required drag events.
      treeView1->ItemDrag += gcnew ItemDragEventHandler( this, &Form1::treeView1_ItemDrag );
      treeView1->DragEnter += gcnew DragEventHandler( this, &Form1::treeView1_DragEnter );
      treeView1->DragOver += gcnew DragEventHandler( this, &Form1::treeView1_DragOver );
      treeView1->DragDrop += gcnew DragEventHandler( this, &Form1::treeView1_DragDrop );
      
      // Initialize the form.
      this->ClientSize = System::Drawing::Size( 292, 273 );
      this->Controls->Add( treeView1 );
      this->ResumeLayout( false );
   }

private:
   void treeView1_ItemDrag( Object^ /*sender*/, ItemDragEventArgs^ e )
   {
      
      // Move the dragged node when the left mouse button is used.
      if ( e->Button == ::MouseButtons::Left )
      {
         DoDragDrop( e->Item, DragDropEffects::Move );
      }
      // Copy the dragged node when the right mouse button is used.
      else
      
      // Copy the dragged node when the right mouse button is used.
      if ( e->Button == ::MouseButtons::Right )
      {
         DoDragDrop( e->Item, DragDropEffects::Copy );
      }
   }

   // Set the target drop effect to the effect 
   // specified in the ItemDrag event handler.
   void treeView1_DragEnter( Object^ /*sender*/, DragEventArgs^ e )
   {
      e->Effect = e->AllowedEffect;
   }

   // Select the node under the mouse pointer to indicate the 
   // expected drop location.
   void treeView1_DragOver( Object^ /*sender*/, DragEventArgs^ e )
   {
      // Retrieve the client coordinates of the mouse position.
      Point targetPoint = treeView1->PointToClient( Point(e->X,e->Y) );
      
      // Select the node at the mouse position.
      treeView1->SelectedNode = treeView1->GetNodeAt( targetPoint );
   }

   void treeView1_DragDrop( Object^ /*sender*/, DragEventArgs^ e )
   {
      // Retrieve the client coordinates of the drop location.
      Point targetPoint = treeView1->PointToClient( Point(e->X,e->Y) );
      
      // Retrieve the node at the drop location.
      TreeNode^ targetNode = treeView1->GetNodeAt( targetPoint );
      
      // Retrieve the node that was dragged.
      TreeNode^ draggedNode = dynamic_cast<TreeNode^>(e->Data->GetData( TreeNode::typeid ));
      
      // Confirm that the node at the drop location is not 
      // the dragged node or a descendant of the dragged node.
      if (  !draggedNode->Equals( targetNode ) &&  !ContainsNode( draggedNode, targetNode ) )
      {
         
         // If it is a move operation, remove the node from its current 
         // location and add it to the node at the drop location.
         if ( e->Effect == DragDropEffects::Move )
         {
            draggedNode->Remove();
            targetNode->Nodes->Add( draggedNode );
         }
         // If it is a copy operation, clone the dragged node 
         // and add it to the node at the drop location.
         else
         
         // If it is a copy operation, clone the dragged node 
         // and add it to the node at the drop location.
         if ( e->Effect == DragDropEffects::Copy )
         {
            targetNode->Nodes->Add( dynamic_cast<TreeNode^>(draggedNode->Clone()) );
         }
         
         // Expand the node at the location 
         // to show the dropped node.
         targetNode->Expand();
      }
   }

   // Determine whether one node is a parent 
   // or ancestor of a second node.
   bool ContainsNode( TreeNode^ node1, TreeNode^ node2 )
   {
      // Check the parent node of the second node.
      if ( node2->Parent == nullptr )
            return false;

      if ( node2->Parent->Equals( node1 ) )
            return true;
      
      // If the parent node is not null or equal to the first node, 
      // call the ContainsNode method recursively using the parent of 
      // the second node.
      return ContainsNode( node1, node2->Parent );
   }
};

[STAThread]
int main()
{
   Application::Run( gcnew Form1 );
}
using System;
using System.Drawing;
using System.Windows.Forms;

public class Form1 : Form
{
    private TreeView treeView1;

    public Form1()
    {
        treeView1 = new TreeView();

        this.SuspendLayout();

        // Initialize treeView1.
        treeView1.AllowDrop = true;
        treeView1.Dock = DockStyle.Fill;

        // Add nodes to treeView1.
        TreeNode node;
        for (int x = 0; x < 3; ++x)
        {
            // Add a root node to treeView1.
            node = treeView1.Nodes.Add(String.Format("Node{0}", x*4));
            for (int y = 1; y < 4; ++y)
            {
                // Add a child node to the previously added node.
                node = node.Nodes.Add(String.Format("Node{0}", x*4 + y));
            }
        }

        // Add event handlers for the required drag events.
        treeView1.ItemDrag += new ItemDragEventHandler(treeView1_ItemDrag);
        treeView1.DragEnter += new DragEventHandler(treeView1_DragEnter);
        treeView1.DragOver += new DragEventHandler(treeView1_DragOver);
        treeView1.DragDrop += new DragEventHandler(treeView1_DragDrop);

        // Initialize the form.
        this.ClientSize = new Size(292, 273);
        this.Controls.Add(treeView1);

        this.ResumeLayout(false);
    }

    [STAThread]
    static void Main() 
    {
        Application.Run(new Form1());
    }

    private void treeView1_ItemDrag(object sender, ItemDragEventArgs e)
    {
        // Move the dragged node when the left mouse button is used.
        if (e.Button == MouseButtons.Left)
        {
            DoDragDrop(e.Item, DragDropEffects.Move);
        }

        // Copy the dragged node when the right mouse button is used.
        else if (e.Button == MouseButtons.Right)
        {
            DoDragDrop(e.Item, DragDropEffects.Copy);
        }
    }

    // Set the target drop effect to the effect 
    // specified in the ItemDrag event handler.
    private void treeView1_DragEnter(object sender, DragEventArgs e)
    {
        e.Effect = e.AllowedEffect;
    }

    // Select the node under the mouse pointer to indicate the 
    // expected drop location.
    private void treeView1_DragOver(object sender, DragEventArgs e)
    {
        // Retrieve the client coordinates of the mouse position.
        Point targetPoint = treeView1.PointToClient(new Point(e.X, e.Y));

        // Select the node at the mouse position.
        treeView1.SelectedNode = treeView1.GetNodeAt(targetPoint);
    }

    private void treeView1_DragDrop(object sender, DragEventArgs e)
    {
        // Retrieve the client coordinates of the drop location.
        Point targetPoint = treeView1.PointToClient(new Point(e.X, e.Y));

        // Retrieve the node at the drop location.
        TreeNode targetNode = treeView1.GetNodeAt(targetPoint);

        // Retrieve the node that was dragged.
        TreeNode draggedNode = (TreeNode)e.Data.GetData(typeof(TreeNode));

        // Confirm that the node at the drop location is not 
        // the dragged node or a descendant of the dragged node.
        if (!draggedNode.Equals(targetNode) && !ContainsNode(draggedNode, targetNode))
        {
            // If it is a move operation, remove the node from its current 
            // location and add it to the node at the drop location.
            if (e.Effect == DragDropEffects.Move)
            {
                draggedNode.Remove();
                targetNode.Nodes.Add(draggedNode);
            }

            // If it is a copy operation, clone the dragged node 
            // and add it to the node at the drop location.
            else if (e.Effect == DragDropEffects.Copy)
            {
                targetNode.Nodes.Add((TreeNode)draggedNode.Clone());
            }

            // Expand the node at the location 
            // to show the dropped node.
            targetNode.Expand();
        }
    }

    // Determine whether one node is a parent 
    // or ancestor of a second node.
    private bool ContainsNode(TreeNode node1, TreeNode node2)
    {
        // Check the parent node of the second node.
        if (node2.Parent == null) return false;
        if (node2.Parent.Equals(node1)) return true;

        // If the parent node is not null or equal to the first node, 
        // call the ContainsNode method recursively using the parent of 
        // the second node.
        return ContainsNode(node1, node2.Parent);
    }
}
Imports System.Drawing
Imports System.Windows.Forms

Public Class Form1
    Inherits Form
    Private treeView1 As TreeView

    Public Sub New()
        treeView1 = New TreeView()
        
        Me.SuspendLayout()
        
        ' Initialize treeView1.
        treeView1.AllowDrop = True
        treeView1.Dock = DockStyle.Fill
        
        ' Add nodes to treeView1.
        Dim node As TreeNode
        Dim x As Integer
        For x = 0 To 3
            ' Add a root node to treeView1.
            node = treeView1.Nodes.Add(String.Format("Node{0}", x * 4))
            Dim y As Integer
            For y = 1 To 4
                ' Add a child node to the previously added node.
                node = node.Nodes.Add(String.Format("Node{0}", x * 4 + y))
            Next y
        Next x

        ' Add event handlers for the required drag events.
        AddHandler treeView1.ItemDrag, AddressOf treeView1_ItemDrag
        AddHandler treeView1.DragEnter, AddressOf treeView1_DragEnter
        AddHandler treeView1.DragOver, AddressOf treeView1_DragOver
        AddHandler treeView1.DragDrop, AddressOf treeView1_DragDrop

        ' Initialize the form.
        Me.ClientSize = New Size(292, 273)
        Me.Controls.Add(treeView1)

        Me.ResumeLayout(False)
    End Sub

    Shared Sub Main()
        Application.Run(New Form1)
    End Sub

    Private Sub treeView1_ItemDrag(ByVal sender As Object, ByVal e As ItemDragEventArgs)

        ' Move the dragged node when the left mouse button is used.
        If e.Button = MouseButtons.Left Then
            DoDragDrop(e.Item, DragDropEffects.Move)

        ' Copy the dragged node when the right mouse button is used.
        ElseIf e.Button = MouseButtons.Right Then
            DoDragDrop(e.Item, DragDropEffects.Copy)
        End If
    End Sub

    ' Set the target drop effect to the effect 
    ' specified in the ItemDrag event handler.
    Private Sub treeView1_DragEnter(ByVal sender As Object, ByVal e As DragEventArgs)
        e.Effect = e.AllowedEffect
    End Sub

    ' Select the node under the mouse pointer to indicate the 
    ' expected drop location.
    Private Sub treeView1_DragOver(ByVal sender As Object, ByVal e As DragEventArgs)
        ' Retrieve the client coordinates of the mouse position.
        Dim targetPoint As Point = treeView1.PointToClient(new Point(e.X, e.Y))

        ' Select the node at the mouse position.
        treeView1.SelectedNode = treeView1.GetNodeAt(targetPoint)
    End Sub

    Private Sub treeView1_DragDrop(ByVal sender As Object, ByVal e As DragEventArgs)

        ' Retrieve the client coordinates of the drop location.
        Dim targetPoint As Point = treeView1.PointToClient(New Point(e.X, e.Y))

        ' Retrieve the node at the drop location.
        Dim targetNode As TreeNode = treeView1.GetNodeAt(targetPoint)

        ' Retrieve the node that was dragged.
        Dim draggedNode As TreeNode = CType(e.Data.GetData(GetType(TreeNode)), TreeNode)

        ' Confirm that the node at the drop location is not 
        ' the dragged node or a descendant of the dragged node.
        If Not draggedNode.Equals(targetNode) AndAlso Not ContainsNode(draggedNode, targetNode) Then

            ' If it is a move operation, remove the node from its current 
            ' location and add it to the node at the drop location.
            If e.Effect = DragDropEffects.Move Then
                draggedNode.Remove()
                targetNode.Nodes.Add(draggedNode)

            ' If it is a copy operation, clone the dragged node 
            ' and add it to the node at the drop location.
            ElseIf e.Effect = DragDropEffects.Copy Then
                targetNode.Nodes.Add(CType(draggedNode.Clone(), TreeNode))
            End If

            ' Expand the node at the location 
            ' to show the dropped node.
            targetNode.Expand()
        End If
    End Sub

    ' Determine whether one node is a parent 
    ' or ancestor of a second node.
    Private Function ContainsNode(ByVal node1 As TreeNode, ByVal node2 As TreeNode) As Boolean

        ' Check the parent node of the second node.
        If node2.Parent Is Nothing Then
            Return False
        End If
        If node2.Parent.Equals(node1) Then
            Return True
        End If

        ' If the parent node is not null or equal to the first node, 
        ' call the ContainsNode method recursively using the parent of 
        ' the second node.
        Return ContainsNode(node1, node2.Parent)
    End Function 'ContainsNode

End Class

Commenti

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