Procedura: ruotare un oggetto utilizzando un percorso geometrico
In questo esempio viene illustrato come ruotare (pivot) un oggetto lungo un percorso geometrico definito da un PathGeometry oggetto .
Esempio
Nell'esempio seguente vengono utilizzati tre DoubleAnimationUsingPath oggetti per spostare un rettangolo lungo un tracciato geometrico.
Il primo DoubleAnimationUsingPath anima un oggetto RotateTransform applicato al rettangolo. L'animazione genera valori angolari. Il rettangolo ruota lungo i contorni del tracciato.
Gli altri due oggetti animano i X valori e Y di un oggetto TranslateTransform applicato al rettangolo. Fanno in modo che il rettangolo si sposti orizzontalmente e verticalmente lungo il tracciato.
<Page
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:PresentationOptions="http://schemas.microsoft.com/winfx/2006/xaml/presentation/options"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="PresentationOptions">
<Page.Resources>
<!-- This is the geometry creates the animation path. Because
this example uses it multiple times, it's declared as a resource and
frozen to improve performance. -->
<PathGeometry x:Key="AnimationPath"
Figures="M 10,100 C 35,0 135,0 160,100 180,190 285,200 310,100"
PresentationOptions:Freeze="True" />
</Page.Resources>
<Canvas Width="400" Height="400">
<!-- The object to animate. -->
<Rectangle
Width="30" Height="30" Fill="Blue">
<Rectangle.RenderTransform>
<TransformGroup>
<RotateTransform x:Name="AnimatedRotateTransform" />
<TranslateTransform x:Name="AnimatedTranslateTransform" />
</TransformGroup>
</Rectangle.RenderTransform>
<Rectangle.Triggers>
<EventTrigger RoutedEvent="Path.Loaded">
<BeginStoryboard>
<Storyboard RepeatBehavior="Forever" AutoReverse="True" >
<!-- Generates angle values (in degrees) from
the path. This animation is used to
rotate the rectangle. -->
<DoubleAnimationUsingPath
Storyboard.TargetName="AnimatedRotateTransform"
Storyboard.TargetProperty="Angle"
PathGeometry="{StaticResource AnimationPath}"
Source="Angle"
Duration="0:0:5" />
<!-- Generates horizontal offset values from
the path. This animation is used to
animate the rectangle horizontally. -->
<DoubleAnimationUsingPath
Storyboard.TargetName="AnimatedTranslateTransform"
Storyboard.TargetProperty="X"
PathGeometry="{StaticResource AnimationPath}"
Source="X"
Duration="0:0:5" />
<!-- Generates vertical offset values from
the path. This animation is used to move
the rectangle vertically. -->
<DoubleAnimationUsingPath
Storyboard.TargetName="AnimatedTranslateTransform"
Storyboard.TargetProperty="Y"
PathGeometry="{StaticResource AnimationPath}"
Source="Y"
Duration="0:0:5" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Rectangle.Triggers>
</Rectangle>
</Canvas>
</Page>
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace SDKSample
{
public class RotateAnimationUsingPathExample : Page
{
public RotateAnimationUsingPathExample()
{
// Create a NameScope for the page so that
// we can use Storyboards.
NameScope.SetNameScope(this, new NameScope());
// Create a rectangle.
Rectangle aRectangle = new Rectangle();
aRectangle.Width = 30;
aRectangle.Height = 30;
aRectangle.Fill = Brushes.Blue;
// Create some transforms. These transforms
// will be used to move and rotate the rectangle.
RotateTransform animatedRotateTransform =
new RotateTransform();
TranslateTransform animatedTranslateTransform =
new TranslateTransform();
// Register the transforms' names with the page
// so that they can be targeted by a Storyboard.
this.RegisterName("AnimatedRotateTransform", animatedRotateTransform);
this.RegisterName("AnimatedTranslateTransform", animatedTranslateTransform);
// Create a TransformGroup to contain the transforms
// and apply the TransformGroup to the rectangle.
TransformGroup tGroup = new TransformGroup();
tGroup.Children.Add(animatedRotateTransform);
tGroup.Children.Add(animatedTranslateTransform);
aRectangle.RenderTransform = tGroup;
// Create a Canvas to contain the rectangle
// and add it to the page.
Canvas mainPanel = new Canvas();
mainPanel.Width = 400;
mainPanel.Height = 400;
mainPanel.Children.Add(aRectangle);
this.Content = mainPanel;
// Create the animation path.
PathGeometry animationPath = new PathGeometry();
PathFigure pFigure = new PathFigure();
pFigure.StartPoint = new Point(10, 100);
PolyBezierSegment pBezierSegment = new PolyBezierSegment();
pBezierSegment.Points.Add(new Point(35, 0));
pBezierSegment.Points.Add(new Point(135, 0));
pBezierSegment.Points.Add(new Point(160, 100));
pBezierSegment.Points.Add(new Point(180, 190));
pBezierSegment.Points.Add(new Point(285, 200));
pBezierSegment.Points.Add(new Point(310, 100));
pFigure.Segments.Add(pBezierSegment);
animationPath.Figures.Add(pFigure);
// Freeze the PathGeometry for performance benefits.
animationPath.Freeze();
// Create a DoubleAnimationUsingPath to rotate the
// rectangle with the path by animating
// its RotateTransform.
DoubleAnimationUsingPath angleAnimation =
new DoubleAnimationUsingPath();
angleAnimation.PathGeometry = animationPath;
angleAnimation.Duration = TimeSpan.FromSeconds(5);
// Set the Source property to Angle. This makes
// the animation generate angle values from
// the path information.
angleAnimation.Source = PathAnimationSource.Angle;
// Set the animation to target the Angle property
// of the RotateTransform named "AnimatedRotateTransform".
Storyboard.SetTargetName(angleAnimation, "AnimatedRotateTransform");
Storyboard.SetTargetProperty(angleAnimation,
new PropertyPath(RotateTransform.AngleProperty));
// Create a DoubleAnimationUsingPath to move the
// rectangle horizontally along the path by animating
// its TranslateTransform.
DoubleAnimationUsingPath translateXAnimation =
new DoubleAnimationUsingPath();
translateXAnimation.PathGeometry = animationPath;
translateXAnimation.Duration = TimeSpan.FromSeconds(5);
// Set the Source property to X. This makes
// the animation generate horizontal offset values from
// the path information.
translateXAnimation.Source = PathAnimationSource.X;
// Set the animation to target the X property
// of the TranslateTransform named "AnimatedTranslateTransform".
Storyboard.SetTargetName(translateXAnimation, "AnimatedTranslateTransform");
Storyboard.SetTargetProperty(translateXAnimation,
new PropertyPath(TranslateTransform.XProperty));
// Create a DoubleAnimationUsingPath to move the
// rectangle vertically along the path by animating
// its TranslateTransform.
DoubleAnimationUsingPath translateYAnimation =
new DoubleAnimationUsingPath();
translateYAnimation.PathGeometry = animationPath;
translateYAnimation.Duration = TimeSpan.FromSeconds(5);
// Set the Source property to Y. This makes
// the animation generate vertical offset values from
// the path information.
translateYAnimation.Source = PathAnimationSource.Y;
// Set the animation to target the Y property
// of the TranslateTransform named "AnimatedTranslateTransform".
Storyboard.SetTargetName(translateYAnimation, "AnimatedTranslateTransform");
Storyboard.SetTargetProperty(translateYAnimation,
new PropertyPath(TranslateTransform.YProperty));
// Create a Storyboard to contain and apply the animations.
Storyboard pathAnimationStoryboard = new Storyboard();
pathAnimationStoryboard.RepeatBehavior = RepeatBehavior.Forever;
pathAnimationStoryboard.AutoReverse = true;
pathAnimationStoryboard.Children.Add(angleAnimation);
pathAnimationStoryboard.Children.Add(translateXAnimation);
pathAnimationStoryboard.Children.Add(translateYAnimation);
// Start the animations when the rectangle is loaded.
aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
{
// Start the storyboard.
pathAnimationStoryboard.Begin(this);
};
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Navigation
Imports System.Windows.Shapes
Namespace SDKSample
Public Class RotateAnimationUsingPathExample
Inherits Page
Public Sub New()
' Create a NameScope for the page so that
' we can use Storyboards.
NameScope.SetNameScope(Me, New NameScope())
' Create a rectangle.
Dim aRectangle As New Rectangle()
aRectangle.Width = 30
aRectangle.Height = 30
aRectangle.Fill = Brushes.Blue
' Create some transforms. These transforms
' will be used to move and rotate the rectangle.
Dim animatedRotateTransform As New RotateTransform()
Dim animatedTranslateTransform As New TranslateTransform()
' Register the transforms' names with the page
' so that they can be targeted by a Storyboard.
Me.RegisterName("AnimatedRotateTransform", animatedRotateTransform)
Me.RegisterName("AnimatedTranslateTransform", animatedTranslateTransform)
' Create a TransformGroup to contain the transforms
' and apply the TransformGroup to the rectangle.
Dim tGroup As New TransformGroup()
tGroup.Children.Add(animatedRotateTransform)
tGroup.Children.Add(animatedTranslateTransform)
aRectangle.RenderTransform = tGroup
' Create a Canvas to contain the rectangle
' and add it to the page.
Dim mainPanel As New Canvas()
mainPanel.Width = 400
mainPanel.Height = 400
mainPanel.Children.Add(aRectangle)
Me.Content = mainPanel
' Create the animation path.
Dim animationPath As New PathGeometry()
Dim pFigure As New PathFigure()
pFigure.StartPoint = New Point(10, 100)
Dim pBezierSegment As New PolyBezierSegment()
pBezierSegment.Points.Add(New Point(35, 0))
pBezierSegment.Points.Add(New Point(135, 0))
pBezierSegment.Points.Add(New Point(160, 100))
pBezierSegment.Points.Add(New Point(180, 190))
pBezierSegment.Points.Add(New Point(285, 200))
pBezierSegment.Points.Add(New Point(310, 100))
pFigure.Segments.Add(pBezierSegment)
animationPath.Figures.Add(pFigure)
' Freeze the PathGeometry for performance benefits.
animationPath.Freeze()
' Create a DoubleAnimationUsingPath to rotate the
' rectangle with the path by animating
' its RotateTransform.
Dim angleAnimation As New DoubleAnimationUsingPath()
angleAnimation.PathGeometry = animationPath
angleAnimation.Duration = TimeSpan.FromSeconds(5)
' Set the Source property to Angle. This makes
' the animation generate angle values from
' the path information.
angleAnimation.Source = PathAnimationSource.Angle
' Set the animation to target the Angle property
' of the RotateTransform named "AnimatedRotateTransform".
Storyboard.SetTargetName(angleAnimation, "AnimatedRotateTransform")
Storyboard.SetTargetProperty(angleAnimation, New PropertyPath(RotateTransform.AngleProperty))
' Create a DoubleAnimationUsingPath to move the
' rectangle horizontally along the path by animating
' its TranslateTransform.
Dim translateXAnimation As New DoubleAnimationUsingPath()
translateXAnimation.PathGeometry = animationPath
translateXAnimation.Duration = TimeSpan.FromSeconds(5)
' Set the Source property to X. This makes
' the animation generate horizontal offset values from
' the path information.
translateXAnimation.Source = PathAnimationSource.X
' Set the animation to target the X property
' of the TranslateTransform named "AnimatedTranslateTransform".
Storyboard.SetTargetName(translateXAnimation, "AnimatedTranslateTransform")
Storyboard.SetTargetProperty(translateXAnimation, New PropertyPath(TranslateTransform.XProperty))
' Create a DoubleAnimationUsingPath to move the
' rectangle vertically along the path by animating
' its TranslateTransform.
Dim translateYAnimation As New DoubleAnimationUsingPath()
translateYAnimation.PathGeometry = animationPath
translateYAnimation.Duration = TimeSpan.FromSeconds(5)
' Set the Source property to Y. This makes
' the animation generate vertical offset values from
' the path information.
translateYAnimation.Source = PathAnimationSource.Y
' Set the animation to target the Y property
' of the TranslateTransform named "AnimatedTranslateTransform".
Storyboard.SetTargetName(translateYAnimation, "AnimatedTranslateTransform")
Storyboard.SetTargetProperty(translateYAnimation, New PropertyPath(TranslateTransform.YProperty))
' Create a Storyboard to contain and apply the animations.
Dim pathAnimationStoryboard As New Storyboard()
pathAnimationStoryboard.RepeatBehavior = RepeatBehavior.Forever
pathAnimationStoryboard.AutoReverse = True
pathAnimationStoryboard.Children.Add(angleAnimation)
pathAnimationStoryboard.Children.Add(translateXAnimation)
pathAnimationStoryboard.Children.Add(translateYAnimation)
' Start the animations when the rectangle is loaded.
AddHandler aRectangle.Loaded, Sub(sender As Object, e As RoutedEventArgs) pathAnimationStoryboard.Begin(Me)
End Sub
End Class
End Namespace
Un altro modo per ruotare un oggetto usando un percorso geometrico consiste nell'usare un MatrixAnimationUsingPath oggetto e impostarne la DoesRotateWithTangent proprietà su true
. Per altre informazioni e un esempio, vedere Ruotare un oggetto utilizzando un percorso geometrico (animazione Matrix).
Per l'esempio completo, vedere Path Animation Sample (Esempio di animazione tracciato).
Vedi anche
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