Deadzone
Definition for the amount of player interaction that should not be registered as input
Properties
threshold
- number. A value between 0 and 1 that specifies the size of the deadzone as a percentage of the control.
radial
- boolean. If, and only if, the input is | axisXY
, then this property must be specified. If true
, the deadzone will be radial (circular), and if false
it will be axial (square).
Remarks
Every deadzone has a size, and depending on the type of input, may have a shape.
Related Controls
Accelerometer
Gyroscope
Joystick
Throttle
Touchpad