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Reference for building touch adaptation layouts.
Layout Configuration
Layout Configuration | Description |
---|---|
Layout | The representation of a full touch layout for a game. |
Content | The content of the touch layout. |
Styles | Reusable styles of the touch layout. |
Color Palette | Collection of reusable color definitions. |
Control cluster outer | An array of up to four controls that can be used to occupy two slots in the outer portion of the wheel. |
Inner wheel | An array of up to four controls that split the inner portion of a wheel. |
Layer | A child touch layout that can be overlayed on top of the base touch layout. |
Layer action | An action that a button can use to display a layer. |
Orientation | The orientation of the touch layout. |
Wheel | A set of touch controls arranged in an inner and outer circular area. |
Touch Controls
Touch Control | Description |
---|---|
Arcade buttons | Arcade buttons controls |
Blank control | Blank control |
Button | Button control |
Directional pad | Directional pad control |
Joystick | Joystick control |
Throttle | throttle control |
Touchpad | Touchpad control |
Sensor Controls
Sensor Control | Description |
---|---|
Accelerometer | Accelerometer control |
Gyroscope | Gyroscope control |
Touch Control Styling and Components
Touch Control Styling and Component | Description |
---|---|
Action | Physical controller actions that can be referenced |
Asset | Reference to a custom image |
Axis | Definition of the mapping of touch controls to the physical analog control equivalent |
Color | Reference to a color. |
Deadzone | Definition for the amount of player interaction that should not be registered as input |
HexColor | Hexadecimal color representation. |
ColorReference | Reference to a color palette color |
Icon | Reference to an icon |
Joystick Outline and Directional Indicator | The outline and directional indicator of a joystick |
Knob | The button like knob element |
ResponseCurve | Type for repsonse curve |
Stroke | Outline |
ThrottleAxis | The styling of a throttle axis controls. |