PFLobbyClaimServerLobbyCompletedStateChange
Information specific to the ClaimServerLobbyCompleted type of state change.
Syntax
struct PFLobbyClaimServerLobbyCompletedStateChange : PFLobbyStateChange {
HRESULT result;
void* asyncContext;
const char* lobbyId;
PFLobbyHandle lobby;
}
Members
result
HRESULT
Indicates the result of the ClaimServerLobby operation.
The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().
asyncContext
void*
The async context provided to the call associated with this state change.
lobbyId
const char*
is null-terminated
The lobby ID provided to the call associated with this state change.
lobby
PFLobbyHandle
must not be null
The lobby that was created and joined.
Remarks
To use this feature, you must define PFMULTIPLAYER_INCLUDE_SERVER_APIS before including PFLobby.h.
Requirements
Header: PFLobby.h