PFLobbyCreateAndJoinLobbyCompletedStateChange

Information specific to the CreateAndJoinLobbyCompleted type of state change.

Syntax

struct PFLobbyCreateAndJoinLobbyCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    void* asyncContext;  
    PFLobbyHandle lobby;  
}  

Members

result   HRESULT

Indicates the result of the CreateAndJoinLobby operation.

The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().

asyncContext   void*

The async context provided to the call associated with this state change.

lobby   PFLobbyHandle
must not be null

The lobby that was created and joined.

Requirements

Header: PFLobby.h

See also

PFLobby members