PFLobbyCreateAndJoinLobbyCompletedStateChange
Information specific to the CreateAndJoinLobbyCompleted type of state change.
Syntax
struct PFLobbyCreateAndJoinLobbyCompletedStateChange : PFLobbyStateChange {
HRESULT result;
void* asyncContext;
PFLobbyHandle lobby;
}
Members
result
HRESULT
Indicates the result of the CreateAndJoinLobby operation.
The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().
asyncContext
void*
The async context provided to the call associated with this state change.
lobby
PFLobbyHandle
must not be null
The lobby that was created and joined.
Requirements
Header: PFLobby.h