PlayFab Services SDKs for Android
The following SDKs are available for game client development on Android. The right SDK depends mostly on your choice of game engine.
PlayFab SDK | Description | Learn More |
---|---|---|
C/C++ | Newest SDK featuring a portable C interface and granting full control of memory and threading to the game developer. Intended for integration into high performance game engines. | C/C++ Android Quickstart |
Unreal | An Unreal Engine marketplace plugin designed for use with either C++ or blueprint. | Unreal SDK Overview |
Unity | Both an editor extension and stand-alone SDK for Unity3d | Unity SDK Overview |
Java | A simple REST-like interface to access PlayFab from the Java runtime | Java Overview |
C# with Xamarin | Our C# SDK is often used for service-to-service calls and can be used with Xamarin for mobile games. | C# (using Xamarin) |
Legacy C++ | Our older cross-platform C++ SDK supports a simple REST-like interface with PlayFab across multiple platforms. | XplatCpp Linux Quickstart |