ConnectedEnvironmentsOperations interface

Interfaccia che rappresenta un'operazione di ConnectedEnvironments.

Proprietà

beginCreateOrUpdate
beginCreateOrUpdateAndWait
beginDelete
beginDeleteAndWait
checkNameAvailability

Controlla se la risorsa connectedEnvironmentName è disponibile.

createOrUpdate

Crea o aggiorna un oggetto connectedEnvironment.

delete

Eliminare un oggetto connectedEnvironment.

get

Ottenere le proprietà di un oggetto connectedEnvironment.

listByResourceGroup

Ottenere tutti i connectedEnvironments in un gruppo di risorse.

listBySubscription

Ottenere tutti glienvironments connessi per una sottoscrizione.

update

Applica patch a un ambiente gestito. Attualmente è supportata solo l'applicazione di patch dei tag

Dettagli proprietà

beginCreateOrUpdate

Avviso

Questa API è ora deprecata.

use createOrUpdate instead

beginCreateOrUpdate: (resourceGroupName: string, connectedEnvironmentName: string, environmentEnvelope: ConnectedEnvironment, options?: ConnectedEnvironmentsCreateOrUpdateOptionalParams) => Promise<SimplePollerLike<OperationState<ConnectedEnvironment>, ConnectedEnvironment>>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, environmentEnvelope: ConnectedEnvironment, options?: ConnectedEnvironmentsCreateOrUpdateOptionalParams) => Promise<SimplePollerLike<OperationState<ConnectedEnvironment>, ConnectedEnvironment>>

beginCreateOrUpdateAndWait

Avviso

Questa API è ora deprecata.

use createOrUpdate instead

beginCreateOrUpdateAndWait: (resourceGroupName: string, connectedEnvironmentName: string, environmentEnvelope: ConnectedEnvironment, options?: ConnectedEnvironmentsCreateOrUpdateOptionalParams) => Promise<ConnectedEnvironment>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, environmentEnvelope: ConnectedEnvironment, options?: ConnectedEnvironmentsCreateOrUpdateOptionalParams) => Promise<ConnectedEnvironment>

beginDelete

Avviso

Questa API è ora deprecata.

use delete instead

beginDelete: (resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsDeleteOptionalParams) => Promise<SimplePollerLike<OperationState<void>, void>>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsDeleteOptionalParams) => Promise<SimplePollerLike<OperationState<void>, void>>

beginDeleteAndWait

Avviso

Questa API è ora deprecata.

use delete instead

beginDeleteAndWait: (resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsDeleteOptionalParams) => Promise<void>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsDeleteOptionalParams) => Promise<void>

checkNameAvailability

Controlla se la risorsa connectedEnvironmentName è disponibile.

checkNameAvailability: (resourceGroupName: string, connectedEnvironmentName: string, checkNameAvailabilityRequest: CheckNameAvailabilityRequest, options?: ConnectedEnvironmentsCheckNameAvailabilityOptionalParams) => Promise<CheckNameAvailabilityResponse>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, checkNameAvailabilityRequest: CheckNameAvailabilityRequest, options?: ConnectedEnvironmentsCheckNameAvailabilityOptionalParams) => Promise<CheckNameAvailabilityResponse>

createOrUpdate

Crea o aggiorna un oggetto connectedEnvironment.

createOrUpdate: (resourceGroupName: string, connectedEnvironmentName: string, environmentEnvelope: ConnectedEnvironment, options?: ConnectedEnvironmentsCreateOrUpdateOptionalParams) => PollerLike<OperationState<ConnectedEnvironment>, ConnectedEnvironment>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, environmentEnvelope: ConnectedEnvironment, options?: ConnectedEnvironmentsCreateOrUpdateOptionalParams) => PollerLike<OperationState<ConnectedEnvironment>, ConnectedEnvironment>

delete

Eliminare un oggetto connectedEnvironment.

delete: (resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsDeleteOptionalParams) => PollerLike<OperationState<void>, void>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsDeleteOptionalParams) => PollerLike<OperationState<void>, void>

get

Ottenere le proprietà di un oggetto connectedEnvironment.

get: (resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsGetOptionalParams) => Promise<ConnectedEnvironment>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsGetOptionalParams) => Promise<ConnectedEnvironment>

listByResourceGroup

Ottenere tutti i connectedEnvironments in un gruppo di risorse.

listByResourceGroup: (resourceGroupName: string, options?: ConnectedEnvironmentsListByResourceGroupOptionalParams) => PagedAsyncIterableIterator<ConnectedEnvironment, ConnectedEnvironment[], PageSettings>

Valore della proprietà

(resourceGroupName: string, options?: ConnectedEnvironmentsListByResourceGroupOptionalParams) => PagedAsyncIterableIterator<ConnectedEnvironment, ConnectedEnvironment[], PageSettings>

listBySubscription

Ottenere tutti glienvironments connessi per una sottoscrizione.

listBySubscription: (options?: ConnectedEnvironmentsListBySubscriptionOptionalParams) => PagedAsyncIterableIterator<ConnectedEnvironment, ConnectedEnvironment[], PageSettings>

Valore della proprietà

(options?: ConnectedEnvironmentsListBySubscriptionOptionalParams) => PagedAsyncIterableIterator<ConnectedEnvironment, ConnectedEnvironment[], PageSettings>

update

Applica patch a un ambiente gestito. Attualmente è supportata solo l'applicazione di patch dei tag

update: (resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsUpdateOptionalParams) => Promise<ConnectedEnvironment>

Valore della proprietà

(resourceGroupName: string, connectedEnvironmentName: string, options?: ConnectedEnvironmentsUpdateOptionalParams) => Promise<ConnectedEnvironment>