BaseMesh.GetAttributeTable Method
Retrieves an attribute table for a mesh.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Function GetAttributeTable As AttributeRange()
'Usage
Dim instance As BaseMesh
Dim returnValue As AttributeRange()
returnValue = instance.GetAttributeTable
public AttributeRange[] GetAttributeTable ()
public:
array<AttributeRange>^ GetAttributeTable ()
public AttributeRange[] GetAttributeTable ()
public function GetAttributeTable () : AttributeRange[]
Not applicable.
Return Value
Array of AttributeRange structures, which represent each entry in the attribute table.
Remarks
You can create an attribute table by calling the Optimize of a Mesh and passing OptimizeAttributeSort for the flags parameter, or with the SetAttributeTable method for a Mesh.
An attribute table is used to identify areas of the mesh that need to be drawn with different textures, render states, and materials. The application can use the attribute table to hide portions of a mesh by leaving out a given attribute identifier (attributeID of the DrawSubset method) when drawing the frame. Attribute tables can also be used for application defined purposes.
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
BaseMesh Class
BaseMesh Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace