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CustomVertex.TransformedFixed Structure

Represents a custom vertex format, in a fixed-point structure, that contains transformed vertices.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Structure TransformedFixed
'Usage
Dim instance As TransformedFixed
public struct TransformedFixed
public value class TransformedFixed
public final class TransformedFixed extends ValueType
Not applicable.

Remarks

This structure provides support for fixed-point math operations.

Example

The following code example shows how to use a CustomVertex.TransformedFixed structure.

' This code example is taken from the
' Managed Direct3D Mobile Lights Tutorial Sample
        ' of the .NET Compact Framework Samples in the SDK.
' The .NET Compact Framework provides three
' fixed-point structures for custom vertex buffers:
' PositionNormalFixed, PostionOnlyFixed, and TransformedFixed.

vbTransF = New VertexBuffer(GetType(CustomVertex.TransformedFixed), 100, dev, Usage.WriteOnly, CustomVertex.TransformedFixed.Format, vertexBufferPool)
// This code example is taken from the
// Managed Direct3D Mobile Lights Tutorial Sample
// of the .NET Compact Framework Samples in the SDK.

// The .NET Compact Framework provides three
// fixed-point structures for custom vertex buffers:
// PositionNormalFixed, PostionOnlyFixed, and TransformedFixed.

    vbTransF = new VertexBuffer(
        typeof(CustomVertex.TransformedFixed), 100, dev,
        Usage.WriteOnly, CustomVertex.TransformedFixed.Format,
        vertexBufferPool);

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

CustomVertex.TransformedFixed Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Direct3D Programming