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Device.GetTexture Method

Gets a texture assigned to a stage for a device.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Function GetTexture ( _
    stage As Integer _
) As BaseTexture
'Usage
Dim instance As Device
Dim stage As Integer
Dim returnValue As BaseTexture

returnValue = instance.GetTexture(stage)
public BaseTexture GetTexture (
    int stage
)
public:
BaseTexture^ GetTexture (
    int stage
)
public BaseTexture GetTexture (
    int stage
)
public function GetTexture (
    stage : int
) : BaseTexture
Not applicable.

Parameters

  • stage
    Stage identifier of the texture to retrieve. Stage identifiers are zero-based.

Return Value

A BaseTexture object that represents the returned texture.

Exceptions

Exception type Condition

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

Remarks

A texture is a rectangular array of pixels applied to a visual object.

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace