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Device.TextureState Property

Gets a state value for an assigned texture.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public ReadOnly Property TextureState As TextureStateManagerCollection
'Usage
Dim instance As Device
Dim value As TextureStateManagerCollection

value = instance.TextureState
public TextureStateManagerCollection TextureState { get; }
public:
property TextureStateManagerCollection^ TextureState {
    TextureStateManagerCollection^ get ();
}
/** @property */
public TextureStateManagerCollection get_TextureState ()
public function get TextureState () : TextureStateManagerCollection
Not applicable.

Property Value

Returns a TextureStateManagerCollection object that contains the texture states of a device.

Exceptions

Exception type Condition

InvalidCallException

The method call is invalid. For example, a parameter might contain an invalid value.

Remarks

This method returns the last texture state that was set for the device, or the default device texture state.

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace