IndexBuffer Members
Manipulates an index buffer resource.
The following tables list the members exposed by the IndexBuffer type.
Public Constructors
Name | Description | |
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IndexBuffer | Overloaded. Initializes a new instance of the IndexBuffer class. |
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Public Properties
Name | Description | |
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Description | Gets a description of the index buffer resource. |
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Device | Retrieves the device associated with a resource.(inherited from Resource) |
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Disposed | Gets a value indicating whether the object is disposed. |
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Priority | Retrieves or sets the priority for the current resource.(inherited from Resource) |
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SizeInBytes | Gets the size of the IndexBuffer. |
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Type | Retrieves the type of a resource.(inherited from Resource) |
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Public Methods
(see also Protected Methods )
Name | Description | |
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Dispose | Releases all resources used by the IndexBuffer. |
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Equals | Overloaded. Determines whether two Object instances are equal. (inherited from Object) |
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GetHashCode | Serves as a hash function for a particular type. (inherited from Object) |
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GetType | Gets the Type of the current instance. (inherited from Object) |
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Lock | Overloaded. Locks a range of index data and obtains a pointer to the index buffer memory. |
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PreLoad | Preloads a managed resource. (inherited from Resource) |
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ReferenceEquals | Determines whether the specified Object instances are the same instance. (inherited from Object) |
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SetData | Locks, sets, and unlocks a range of vertex data. |
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ToString | Returns a String that represents the current Object. (inherited from Object) |
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Unlock | Unlocks index data. |
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Protected Methods
Name | Description | |
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Finalize | Overridden. |
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MemberwiseClone | Creates a shallow copy of the current Object. (inherited from Object) |
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Public Events
Name | Description | |
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Created | Occurs after a device is reset and the IndexBuffer is recreated. |
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Disposing | Occurs when the Dispose method is called or when the IndexBuffer object is finalized and collected by the garbage collector. |
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See Also
Reference
IndexBuffer Class
Microsoft.WindowsMobile.DirectX.Direct3D Namespace