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TextureStateManager Class

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Contains texture states for the device.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public NotInheritable Class TextureStateManager
'Usage
Dim instance As TextureStateManager
public sealed class TextureStateManager
public ref class TextureStateManager sealed
[<SealedAttribute>]
type TextureStateManager =  class end

Inheritance Hierarchy

System.Object
  Microsoft.WindowsMobile.DirectX.Direct3D.TextureStateManager

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

TextureStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework