Font.Font(HDC, const LOGFONTW*) constructor
Applies to: desktop apps only
Creates a Font::Font object directly from a Windows Graphics Device Interface (GDI) logical font. The GDI logical font is a LOGFONTW structure, which is the wide character version of a logical font. This constructor is provided for compatibility with GDI.
Syntax
Font(
[in] HDC hdc,
[in] const LOGFONTW *logfont
);
Parameters
hdc [in]
Type: HDCHandle to a Windows device context. A handle is a number that Windows uses internally to reference an object.
logfont [in]
Type: const LOGFONTW*Pointer to a LOGFONTW structure variable that contains attributes of the font. The LOGFONTW structure is the wide character version of the logical font.
Remarks
A device context is a structure that is maintained internally. It is associated with a particular device, such as a video monitor or a printer. There is usually one device context associated with each window displayed on a video monitor. A device context contains some graphics attributes used by GDI+.
A LOGFONTW structure is a GDI structure. GDI+ uses only some of the attributes contained in this structure.
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdiplusheaders.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
Changes in the Programming Model
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Build date: 3/6/2012