Font.Font(const WCHAR*, REAL, INT, Unit, const FontCollection*) constructor
Applies to: desktop apps only
Creates a Font::Font object based on a font family, a size, a font style, a unit of measurement, and a FontCollection object.
Syntax
Font(
[in] const WCHAR *familyName,
[in] REAL emSize,
[in] INT style,
[in] Unit unit,
[in] const FontCollection *fontCollection
);
Parameters
familyName [in]
Type: const WCHAR*Name of the font family.
emSize [in]
Type: REALReal number that specifies the em size of the font measured in the units specified in the unit parameter.
style [in]
Type: INTOptional. Integer that specifies the style of the typeface. This value must be an element of the FontStyle enumeration or the result of a bitwise OR applied to two or more of these elements. For example,
FontStyleBold
|FontStyleUnderline
|FontStyleStrikeout
sets the style as a combination of the three styles. The default value isFontStyleRegular
.unit [in]
Type: UnitOptional. Element of the Unit enumeration that specifies the unit of measurement for the font size. The default value is
UnitPoint
.fontCollection [in]
Type: const FontCollection*Optional. Pointer to a FontCollection object that specifies a user-defined group of fonts. If the value of this parameter is NULL, the system font collection is used. The default value is NULL.
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdiplusheaders.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
Send comments about this topic to Microsoft
Build date: 3/6/2012