ByteArray Class
Represents a large (>64kB) byte array. Uses buffer pooling to eliminate pressure on the common language runtime large object heap.
Inheritance Hierarchy
System.Object
Microsoft.TeamFoundation.Framework.Server.ByteArray
Namespace: Microsoft.TeamFoundation.Framework.Server
Assembly: Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)
Syntax
'Declaration
Public Class ByteArray _
Implements IDisposable
public class ByteArray : IDisposable
public ref class ByteArray : IDisposable
type ByteArray =
class
interface IDisposable
end
public class ByteArray implements IDisposable
The ByteArray type exposes the following members.
Constructors
Name | Description | |
---|---|---|
ByteArray | Requests a new byte array. |
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Methods
Name | Description | |
---|---|---|
Dispose | Frees a byte array. Returns the array to the pool, if applicable. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetBytes | Returns the underlying byte array. | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.