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ByteArray Class

Represents a large (>64kB) byte array. Uses buffer pooling to eliminate pressure on the common language runtime large object heap.

Inheritance Hierarchy

System.Object
  Microsoft.TeamFoundation.Framework.Server.ByteArray

Namespace:  Microsoft.TeamFoundation.Framework.Server
Assembly:  Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)

Syntax

'Declaration
Public Class ByteArray _
    Implements IDisposable
public class ByteArray : IDisposable
public ref class ByteArray : IDisposable
type ByteArray =  
    class 
        interface IDisposable 
    end
public class ByteArray implements IDisposable

The ByteArray type exposes the following members.

Constructors

  Name Description
Public method ByteArray Requests a new byte array.

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Methods

  Name Description
Public method Dispose Frees a byte array. Returns the array to the pool, if applicable.
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetBytes Returns the underlying byte array.
Public method GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.TeamFoundation.Framework.Server Namespace