Condividi tramite


KeyboardInputProcessor.KeyEventReceived Event

Definition

Important

The Windows.UI.Input.Preview.Text APIs are part of a Limited Access Feature (see LimitedAccessFeatures class). Use the LAF Access Token Request Form to request an unlock token.

Note

To use this API in a Windows app being published to the Windows Store, you must declare the Text Input Method custom capability (Microsoft.appCategory.textInputMethod_8wekyb3d8bbwe) and request approval during the app submission process. See Custom capabilities for more info.

The Text Input Method capability enables several advanced features related to text input, including events for input focus (determining when to enter and exit) and the ability to read and write text within the current input focus's edit control.

// Register
event_token KeyEventReceived(TypedEventHandler<KeyboardInputProcessor, KeyEventReceivedEventArgs const&> const& handler) const;

// Revoke with event_token
void KeyEventReceived(event_token const* cookie) const;

// Revoke with event_revoker
KeyboardInputProcessor::KeyEventReceived_revoker KeyEventReceived(auto_revoke_t, TypedEventHandler<KeyboardInputProcessor, KeyEventReceivedEventArgs const&> const& handler) const;
public event TypedEventHandler<KeyboardInputProcessor,KeyEventReceivedEventArgs> KeyEventReceived;
function onKeyEventReceived(eventArgs) { /* Your code */ }
keyboardInputProcessor.addEventListener("keyeventreceived", onKeyEventReceived);
keyboardInputProcessor.removeEventListener("keyeventreceived", onKeyEventReceived);
- or -
keyboardInputProcessor.onkeyeventreceived = onKeyEventReceived;
Public Custom Event KeyEventReceived As TypedEventHandler(Of KeyboardInputProcessor, KeyEventReceivedEventArgs) 

Event Type

Applies to