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FocusMovementResult Classe

Definizione

Rappresenta lo stato di un'operazione di messa a fuoco.

public ref class FocusMovementResult sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 393216)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class FocusMovementResult final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 393216)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class FocusMovementResult final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 393216)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class FocusMovementResult
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 393216)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class FocusMovementResult
Public NotInheritable Class FocusMovementResult
Ereditarietà
Object Platform::Object IInspectable FocusMovementResult
Attributi

Requisiti Windows

Famiglia di dispositivi
Windows 10, version 1803 (è stato introdotto in 10.0.17134.0)
API contract
Windows.Foundation.UniversalApiContract (è stato introdotto in v6.0)

Proprietà

Succeeded

Ottiene un valore booleano che indica se lo stato attivo può essere assegnato a un oggetto .

Si applica a

Vedi anche