enumerazione D3D12_AUTO_BREADCRUMB_OP (d3d12.h)
Definisce le costanti che specificano operazioni GPU di rendering/calcolo.
Sintassi
typedef enum D3D12_AUTO_BREADCRUMB_OP {
D3D12_AUTO_BREADCRUMB_OP_SETMARKER,
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT,
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT,
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED,
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT,
D3D12_AUTO_BREADCRUMB_OP_DISPATCH,
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION,
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION,
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE,
D3D12_AUTO_BREADCRUMB_OP_COPYTILES,
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE,
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW,
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW,
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW,
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE,
D3D12_AUTO_BREADCRUMB_OP_PRESENT,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA,
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION,
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME,
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES,
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT,
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64,
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION,
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1,
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION,
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2,
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1,
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE,
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO,
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS,
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND,
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP,
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1,
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND,
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH,
D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME,
D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA,
D3D12_AUTO_BREADCRUMB_OP_BARRIER,
D3D12_AUTO_BREADCRUMB_OP_BEGIN_COMMAND_LIST,
D3D12_AUTO_BREADCRUMB_OP_DISPATCHGRAPH,
D3D12_AUTO_BREADCRUMB_OP_SETPROGRAM
} ;
Costanti
D3D12_AUTO_BREADCRUMB_OP_SETMARKER Valore: (0) |
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT Valore: (1) |
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT Valore: (2) |
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED Valore: (3) |
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED Valore: (4) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT Valore: (5) |
D3D12_AUTO_BREADCRUMB_OP_DISPATCH Valore: (6) |
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION Valore: (7) |
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION Valore: (8) |
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE Valore: (9) |
D3D12_AUTO_BREADCRUMB_OP_COPYTILES Valore: (10) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE Valore: (11) |
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW Valore: (12) |
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW Valore: (13) |
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW Valore: (14) |
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER Valore: (15) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE Valore: (16) |
D3D12_AUTO_BREADCRUMB_OP_PRESENT Valore: (17) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA Valore: (18) |
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION Valore: (19) |
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION Valore: (20) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME Valore: (21) |
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES Valore: (22) |
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT Valore: (23) |
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64 Valore: (24) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION Valore: (25) |
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE Valore: (26) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1 Valore: (27) |
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION Valore: (28) |
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2 Valore: (29) |
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1 Valore: (30) |
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE Valore: (31) |
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO Valore: (32) |
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE Valore: (33) |
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS Valore: (34) |
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND Valore: (35) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND Valore: (36) |
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION Valore: (37) |
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP Valore: (38) |
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1 Valore: (39) |
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND Valore: (40) |
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND Valore: (41) |
Requisiti
Requisito | Valore |
---|---|
Client minimo supportato | Windows 10 Build 20348 |
Server minimo supportato | Windows 10 Build 20348 |
Intestazione | d3d12.h |