struttura D3D12_FEATURE_DATA_D3D12_OPTIONS13 (d3d12.h)
Sintassi
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
BOOL UnrestrictedBufferTextureCopyPitchSupported;
BOOL UnrestrictedVertexElementAlignmentSupported;
BOOL InvertedViewportHeightFlipsYSupported;
BOOL InvertedViewportDepthFlipsZSupported;
BOOL TextureCopyBetweenDimensionsSupported;
BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;
Members
UnrestrictedBufferTextureCopyPitchSupported
Tipo: _Out_ BOOL
UnrestrictedVertexElementAlignmentSupported
Tipo: _Out_ BOOL
InvertedViewportHeightFlipsYSupported
Tipo: _Out_ BOOL
InvertedViewportDepthFlipsZSupported
Tipo: _Out_ BOOL
TextureCopyBetweenDimensionsSupported
Tipo: _Out_ BOOL
AlphaBlendFactorSupported
Tipo: _Out_ BOOL
Requisiti
Client minimo supportato | Windows 11 versione 22H2 o DirectX 12 Agility SDK 1.6 o versione successiva |
Intestazione | d3d12.h |