編集

次の方法で共有


BaseCursor.PositionLerpTime Property

Definition

Blend value for surface normal to user facing lerp.

public:
 property float PositionLerpTime { float get(); void set(float value); };
public float PositionLerpTime { get; set; }
member this.PositionLerpTime : single with get, set
Public Property PositionLerpTime As Single

Property Value

Applies to