HardwareBufferRenderer.RenderResult.Success Field

Definition

Caution

This constant will be removed in the future version. Use Android.Graphics.HardwareBufferRenderResult enum directly instead of this field.

Render request was completed successfully

[Android.Runtime.Register("SUCCESS", ApiSince=34)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.HardwareBufferRenderResult enum directly instead of this field.", true)]
public const Android.Graphics.HardwareBufferRenderResult Success = 0;
[<Android.Runtime.Register("SUCCESS", ApiSince=34)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Graphics.HardwareBufferRenderResult enum directly instead of this field.", true)>]
val mutable Success : Android.Graphics.HardwareBufferRenderResult

Field Value

Value = 0
Attributes

Remarks

Render request was completed successfully

Java documentation for android.graphics.HardwareBufferRenderer.RenderResult.SUCCESS.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to