次の方法で共有


GLES20.GlRenderbufferStorage(Int32, Int32, Int32, Int32) Method

Definition

[Android.Runtime.Register("glRenderbufferStorage", "(IIII)V", "")]
public static void GlRenderbufferStorage (int target, int internalformat, int width, int height);
[<Android.Runtime.Register("glRenderbufferStorage", "(IIII)V", "")>]
static member GlRenderbufferStorage : int * int * int * int -> unit

Parameters

target
Int32
internalformat
Int32
width
Int32
height
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to