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GLSurfaceView.RendermodeWhenDirty Field

Definition

Caution

This constant will be removed in the future version. Use Android.Opengl.Rendermode enum directly instead of this field.

The renderer only renders when the surface is created, or when #requestRender is called.

[Android.Runtime.Register("RENDERMODE_WHEN_DIRTY")]
[System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.Rendermode enum directly instead of this field.", true)]
public const Android.Opengl.Rendermode RendermodeWhenDirty = 0;
[<Android.Runtime.Register("RENDERMODE_WHEN_DIRTY")>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.Rendermode enum directly instead of this field.", true)>]
val mutable RendermodeWhenDirty : Android.Opengl.Rendermode

Field Value

Value = 0

Implements

Android.Views.ISurfaceHolderCallback2._members Android.Views.ISurfaceHolderCallback2.cb_surfaceRedrawNeededAsync_Landroid_view_SurfaceHolder_Ljava_lang_Runnable_
Attributes

Remarks

The renderer only renders when the surface is created, or when #requestRender is called.

Java documentation for android.opengl.GLSurfaceView.RENDERMODE_WHEN_DIRTY.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

See also